本文整理了Java中com.jme3.texture.FrameBuffer.isMultiTarget()
方法的一些代码示例,展示了FrameBuffer.isMultiTarget()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FrameBuffer.isMultiTarget()
方法的具体详情如下:
包路径:com.jme3.texture.FrameBuffer
类名称:FrameBuffer
方法名:isMultiTarget
暂无
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
+ " by the video hardware!");
if (fb.isMultiTarget()) {
if (!caps.contains(Caps.FrameBufferMRT)) {
throw new RendererException("Multiple render targets "
代码示例来源:origin: org.jmonkeyengine/jme3-core
+ " by the video hardware!");
if (fb.isMultiTarget()) {
if (!caps.contains(Caps.FrameBufferMRT)) {
throw new RendererException("Multiple render targets "
代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl
+ " by the video hardware!");
if (fb.isMultiTarget()) {
if (fb.getNumColorBuffers() > maxMRTFBOAttachs) {
throw new RendererException("Framebuffer has more"
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