com.jme3.texture.FrameBuffer.isMultiTarget()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中com.jme3.texture.FrameBuffer.isMultiTarget()方法的一些代码示例,展示了FrameBuffer.isMultiTarget()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FrameBuffer.isMultiTarget()方法的具体详情如下:
包路径:com.jme3.texture.FrameBuffer
类名称:FrameBuffer
方法名:isMultiTarget

FrameBuffer.isMultiTarget介绍

暂无

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

+ " by the video hardware!");
if (fb.isMultiTarget()) {
  if (!caps.contains(Caps.FrameBufferMRT)) {
    throw new RendererException("Multiple render targets "

代码示例来源:origin: org.jmonkeyengine/jme3-core

+ " by the video hardware!");
if (fb.isMultiTarget()) {
  if (!caps.contains(Caps.FrameBufferMRT)) {
    throw new RendererException("Multiple render targets "

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

+ " by the video hardware!");
if (fb.isMultiTarget()) {
  if (fb.getNumColorBuffers() > maxMRTFBOAttachs) {
    throw new RendererException("Framebuffer has more"

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