本文整理了Java中com.jme3.scene.Geometry.getQueueBucket()
方法的一些代码示例,展示了Geometry.getQueueBucket()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Geometry.getQueueBucket()
方法的具体详情如下:
包路径:com.jme3.scene.Geometry
类名称:Geometry
方法名:getQueueBucket
暂无
代码示例来源:origin: info.projectkyoto/mms-engine
public void postQueue(RenderQueue rq) {
renderSet.clear();
//tree.generateRenderSet(renderSet, cam);
fastRoot.generateRenderSet(globalGeoms, renderSet, cam, octBox, true);
// System.out.println("Geoms: "+renderSet.size());
int tris = 0;
for (Geometry geom : renderSet){
tris += geom.getTriangleCount();
// geom.setMaterial(mat2);
rq.addToQueue(geom, geom.getQueueBucket());
}
// Matrix4f transform = new Matrix4f();
// transform.setScale(0.2f, 0.2f, 0.2f);
// System.out.println("Tris: "+tris);
// tree.renderBounds(rq, transform, box, mat);
// renderManager.flushQueue(viewPort);
}
代码示例来源:origin: us.ihmc/ihmc-jmonkey-engine-toolkit
if (closest.getGeometry().getQueueBucket() == Bucket.Sky)
代码示例来源:origin: us.ihmc/IHMCJMonkeyEngineToolkit
if (closest.getGeometry().getQueueBucket() == Bucket.Sky)
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