本文整理了Java中com.jme3.scene.Geometry.setBoundRefresh()
方法的一些代码示例,展示了Geometry.setBoundRefresh()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Geometry.setBoundRefresh()
方法的具体详情如下:
包路径:com.jme3.scene.Geometry
类名称:Geometry
方法名:setBoundRefresh
暂无
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Updates the bounding volume of the mesh. Should be called when the
* mesh has been modified.
*/
public void updateModelBound() {
mesh.updateBound();
setBoundRefresh();
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Sets the model bound to use for this geometry.
* This alters the bound used on the mesh as well via
* {@link Mesh#setBound(com.jme3.bounding.BoundingVolume) } and
* forces the world bounding volume to be recomputed.
*
* @param modelBound The model bound to set
*/
@Override
public void setModelBound(BoundingVolume modelBound) {
this.worldBound = null;
mesh.setBound(modelBound);
setBoundRefresh();
// NOTE: Calling updateModelBound() would cause the mesh
// to recompute the bound based on the geometry thus making
// this call useless!
//updateModelBound();
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Sets the mesh to use for this geometry when rendering.
*
* @param mesh the mesh to use for this geometry
*
* @throws IllegalArgumentException If mesh is null
*/
public void setMesh(Mesh mesh) {
if (mesh == null) {
throw new IllegalArgumentException();
}
this.mesh = mesh;
setBoundRefresh();
if (isGrouped()) {
groupNode.onMeshChange(this);
}
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Updates the bounding volume of the mesh. Should be called when the
* mesh has been modified.
*/
public void updateModelBound() {
mesh.updateBound();
setBoundRefresh();
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Updates the bounding volume of the mesh. Should be called when the
* mesh has been modified.
*/
public void updateModelBound() {
mesh.updateBound();
setBoundRefresh();
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Sets the mesh to use for this geometry when rendering.
*
* @param mesh the mesh to use for this geometry
*
* @throws IllegalArgumentException If mesh is null
*/
public void setMesh(Mesh mesh) {
if (mesh == null) {
throw new IllegalArgumentException();
}
if (isBatched()) {
throw new UnsupportedOperationException("Cannot set the mesh of a batched geometry");
}
this.mesh = mesh;
setBoundRefresh();
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Sets the model bound to use for this geometry.
* This alters the bound used on the mesh as well via
* {@link Mesh#setBound(com.jme3.bounding.BoundingVolume) } and
* forces the world bounding volume to be recomputed.
*
* @param modelBound The model bound to set
*/
@Override
public void setModelBound(BoundingVolume modelBound) {
this.worldBound = null;
mesh.setBound(modelBound);
setBoundRefresh();
// NOTE: Calling updateModelBound() would cause the mesh
// to recompute the bound based on the geometry thus making
// this call useless!
//updateModelBound();
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Sets the model bound to use for this geometry.
* This alters the bound used on the mesh as well via
* {@link Mesh#setBound(com.jme3.bounding.BoundingVolume) } and
* forces the world bounding volume to be recomputed.
*
* @param modelBound The model bound to set
*/
@Override
public void setModelBound(BoundingVolume modelBound) {
this.worldBound = null;
mesh.setBound(modelBound);
setBoundRefresh();
// NOTE: Calling updateModelBound() would cause the mesh
// to recompute the bound based on the geometry thus making
// this call useless!
//updateModelBound();
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Sets the mesh to use for this geometry when rendering.
*
* @param mesh the mesh to use for this geometry
*
* @throws IllegalArgumentException If mesh is null
*/
public void setMesh(Mesh mesh) {
if (mesh == null) {
throw new IllegalArgumentException();
}
this.mesh = mesh;
setBoundRefresh();
if (isGrouped()) {
groupNode.onMeshChange(this);
}
}
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