本文整理了Java中playn.core.Graphics
类的一些代码示例,展示了Graphics
类的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Graphics
类的具体详情如下:
包路径:playn.core.Graphics
类名称:Graphics
[英]Provides access to graphics information and services.
[中]提供对图形信息和服务的访问。
代码示例来源:origin: playn/playn
protected void updateDisplay() {
StringBuffer buf = new StringBuffer();
if (notifications.isEmpty()) {
buf.append("No notifications. Pause and resume the game to generate some.");
} else {
buf.append("Notifications:\n");
for (String note : notifications)
buf.append(note).append("\n");
}
TextLayout layout = game.graphics.layoutText(buf.toString(), new TextFormat());
Canvas canvas = game.graphics.createCanvas(layout.size);
canvas.setFillColor(0xFF000000).fillText(layout, 0, 0);
layer.setTile(canvas.toTexture());
}
}
代码示例来源:origin: threerings/tripleplay
/** Creates a canvas large enough to accommodate this styled text, and renders it therein. The
* canvas will include a one pixel border beyond the size of the styled text which is needed
* to accommodate antialiasing. */
public Canvas toCanvas () {
float pad = 1/_gfx.scale().factor;
Canvas canvas = _gfx.createCanvas(width()+2*pad, height()+2*pad);
render(canvas, pad, pad);
return canvas;
}
代码示例来源:origin: playn/playn
/** Creates a texture surface which is {@code width x height} in display units.
* A managed backing texture will be automatically created. */
public TextureSurface (Graphics gfx, QuadBatch defaultBatch, float width, float height) {
this(gfx, defaultBatch, gfx.createTexture(width, height, Texture.Config.DEFAULT));
}
代码示例来源:origin: threerings/playn
public Label(float wid, float hei, TextFormat format) {
image = graphics().createImage(wid, hei);
layer = graphics().createImageLayer(image);
this.format = format;
}
代码示例来源:origin: threerings/playn
@Override
public void init() {
CanvasImage canvasImage = graphics().createImage(graphics().width(), graphics().height());
canvas = canvasImage.canvas();
graphics().rootLayer().add(graphics().createImageLayer(canvasImage));
}
代码示例来源:origin: playn/playn
private Canvas createCanvas(int width, int height, Drawer drawer) {
Canvas canvas = game.graphics.createCanvas(width, height);
drawer.draw(canvas);
return canvas;
}
代码示例来源:origin: threerings/playn
protected void addInfo (CanvasImage image, float cx, float y) {
TextLayout ilayout = graphics().layoutText(image.width() + "x" + image.height(), infoFormat);
CanvasImage iimage = graphics().createImage(ilayout.width(), ilayout.height());
iimage.canvas().setFillColor(0xFF000000).fillText(ilayout, 0, 0);
graphics().rootLayer().addAt(graphics().createImageLayer(iimage), cx - iimage.width()/2, y);
}
代码示例来源:origin: playn/playn
protected Texture makeTextImage() {
TextFormat format = new TextFormat(new Font(font.value(), style.value(), 24));
float wrapWidth = wrap.value() == 0 ?
Float.MAX_VALUE : game.graphics.viewSize.width()*wrap.value()/100;
TextBlock block = new TextBlock(
game.graphics.layoutText(sample, format, new TextWrap(wrapWidth)));
float awidth = adjustWidth(block.bounds.width()), aheight = adjustHeight(block.bounds.height());
float pad = 1/game.graphics.scale().factor;
Canvas canvas = game.graphics.createCanvas(awidth+2*pad, aheight+2*pad);
canvas.translate(pad, pad);
canvas.setStrokeColor(0xFFFFCCCC).strokeRect(0, 0, awidth, aheight);
render(canvas, block, align.value(), lineBounds.value());
return canvas.toTexture();
}
代码示例来源:origin: threerings/playn
public void render(Surface surf) {
surf.setFillColor(0xFFFFFFFF).fillRect(0, 0, graphics().width(), graphics().height());
}
});
代码示例来源:origin: threerings/playn
protected void updateDisplay() {
StringBuffer buf = new StringBuffer();
if (notifications.isEmpty()) {
buf.append("No notifications. Pause and resume the game to generate some.");
} else {
buf.append("Notifications:\n");
for (String note : notifications)
buf.append(note).append("\n");
}
TextLayout layout = graphics().layoutText(buf.toString(), new TextFormat());
CanvasImage image = graphics().createImage(layout.width(), layout.height());
image.canvas().setFillColor(0xFF000000);
image.canvas().fillText(layout, 0, 0);
layer.setImage(image);
}
}
代码示例来源:origin: threerings/tripleplay
public Span (Graphics gfx, String text, TextStyle style) {
super(gfx, text, style);
_layout = gfx.layoutText(text, style);
}
代码示例来源:origin: threerings/playn
protected Image makeTextImage() {
TextFormat format = new TextFormat(graphics().createFont(font.value(), style.value(), 24), true);
float wrapWidth = wrap.value() == 0 ? Float.MAX_VALUE : graphics().width()*wrap.value()/100;
TextBlock block = new TextBlock(graphics().layoutText(sample, format, new TextWrap(wrapWidth)));
float awidth = adjustWidth(block.bounds.width()), aheight = adjustHeight(block.bounds.height());
float pad = TextBlock.pad();
CanvasImage image = graphics().createImage(awidth+2*pad, aheight+2*pad);
image.canvas().translate(pad, pad);
image.canvas().setStrokeColor(0xFFFFCCCC).strokeRect(0, 0, awidth, aheight);
render(image.canvas(), block, align.value(), lineBounds.value());
return image;
}
代码示例来源:origin: playn/playn
@Override public void init() {
Canvas canvas = game.graphics.createCanvas(2*r, 2*r);
canvas.setFillColor(0xFF99CCFF).fillCircle(r, r, r);
fragment("CanvasImage", canvas.toTexture(), 250, 160);
Texture subtex = game.graphics.createTexture(
otile.width(), otile.height(), Texture.Config.DEFAULT.repeat(true, true));
new TextureSurface(game.graphics, game.defaultBatch, subtex).begin().
Canvas split = game.graphics.createCanvas(orange.width(), orange.height());
split.draw(orange.region( 0, 0, phw, phh), phw, phh);
split.draw(orange.region(phw, 0, phw, phh), 0, phh);
代码示例来源:origin: com.googlecode.playn/playn-tests-core
private void addTestLayer(int width, int height, Layer layer) {
// if this layer won't fit in this row, wrap down to the next
if (nextX + width > graphics().width()) {
nextY += (maxY + GAP);
nextX = GAP;
maxY = 0;
}
layer.setTranslation(nextX, nextY);
graphics().rootLayer().add(layer);
// update our positioning info
nextX += (width + GAP);
maxY = Math.max(maxY, height);
}
代码示例来源:origin: stackoverflow.com
@Override
public void paintComponent(Graphics g)
{
g.scale(zoomFactor, zoomFactor);
// Change the size of the panel
setSize(origWidth * zoomFactor, origHeight * zoomFactor);
// Re-Layout the panel
validate();
super.paintComponent(g);
}
代码示例来源:origin: threerings/playn
@Override
public void init() {
GroupLayer rootLayer = graphics().rootLayer();
CanvasImage image = graphics().createImage(250, 25);
image.canvas().drawText(rootLayer.getClass().getName(), 0, 15);
ImageLayer info = graphics().createImageLayer(image);
info.setTranslation(5, 5);
rootLayer.add(info);
int[] depths = { 0, -1, 1, 3, 2, -4, -3, 4, -2 };
int[] fills = { 0xFF99CCFF, 0xFFFFFF33, 0xFF9933FF, 0xFF999999, 0xFFFF0033,
0xFF00CC00, 0xFFFF9900, 0xFF0066FF, 0x0FFCC6666 };
int width = 200, height = 200;
for (int ii = 0; ii < depths.length; ii++) {
int depth = depths[ii];
image = graphics().createImage(width, height);
image.canvas().setFillColor(fills[ii]);
image.canvas().fillRect(0, 0, width, height);
image.canvas().setFillColor(0xFF000000);
image.canvas().drawText(depth + "/" + ii, 5, 15);
ImageLayer layer = graphics().createImageLayer(image);
layer.setDepth(depth);
layer.setTranslation(225-50*depth, 125+25*depth);
rootLayer.add(layer);
}
}
}
代码示例来源:origin: threerings/playn
void displayMenu() {
clearTest();
clearRoot();
GroupLayer root = graphics().rootLayer();
root.add(createWhiteBackground());
if (graphics().ctx() == null) {
info += "canvas";
} else {
info += "gl (quads=" + graphics().ctx().quadShaderInfo() + " tris=" +
graphics().ctx().trisShaderInfo() + ")";
graphics().rootLayer().addAt(graphics().createImageLayer(infoImg), x, y);
y += infoImg.height() + gap;
if (x + button.width() > graphics().width() - gap) {
x = gap;
y += maxHeight + gap;
代码示例来源:origin: threerings/playn
protected ImageLayer createLabel(String text, GroupLayer parent,
int fg, int bg, float x, float y, float padding) {
TextLayout layout = graphics().layoutText(text, baseFormat);
float twidth = layout.width() + padding * 2;
float theight = layout.height() + padding * 2;
CanvasImage image = graphics().createImage(twidth, theight);
if (bg != 0) {
image.canvas().setFillColor(bg);
image.canvas().fillRect(0, 0, twidth, theight);
}
image.canvas().setFillColor(fg);
image.canvas().fillText(layout, padding, padding);
ImageLayer imageLayer = graphics().createImageLayer(image);
imageLayer.setTranslation(x, y);
parent.add(imageLayer);
return imageLayer;
}
代码示例来源:origin: threerings/playn
@Override public void init () {
GroupLayer slider = graphics().createGroupLayer();
CanvasImage image = graphics().createImage(WIDTH + 10, HEIGHT);
image.canvas().setFillColor(0xff808080);
image.canvas().fillRect(0, 0, WIDTH + 10, HEIGHT);
ImageLayer bg = graphics().createImageLayer(image);
slider.add(bg);
image = graphics().createImage(WIDTH, HWIDTH);
image.canvas().setFillColor(0xffffffff);
image.canvas().fillRect(0, 0, WIDTH, HWIDTH);
image.canvas().setStrokeColor(0xff000000);
image.canvas().drawLine(0, HWIDTH / 2, WIDTH, HWIDTH / 2);
image.canvas().setStrokeColor(0xffff0000);
image.canvas().strokeRect(0, 0, WIDTH - 1, HWIDTH - 1);
slider.add(il = graphics().createImageLayer(image));
il.setOrigin(0, HWIDTH / 2);
il.setTranslation(0, HEIGHT / 2);
il.setDepth(1);
graphics().rootLayer().add(slider);
slider.setTranslation(25, 25);
bg.addListener(new Mouse.LayerAdapter() {
@Override public void onMouseWheelScroll (WheelEvent event) {
float y = il.ty() + event.velocity();
y = Math.max(0, Math.min(y, HEIGHT));
il.setTranslation(0, y);
}
});
}
代码示例来源:origin: threerings/playn
protected ImageLayer createLabel(String text, int bg, float x, float y) {
return createLabel(text, graphics().rootLayer(), 0xFF202020, bg, x, y, 0);
}
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