com.jme3.renderer.Renderer.deleteBuffer()方法的使用及代码示例

x33g5p2x  于2022-01-29 转载在 其他  
字(1.0k)|赞(0)|评价(0)|浏览(149)

本文整理了Java中com.jme3.renderer.Renderer.deleteBuffer方法的一些代码示例,展示了Renderer.deleteBuffer的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Renderer.deleteBuffer方法的具体详情如下:
包路径:com.jme3.renderer.Renderer
类名称:Renderer
方法名:deleteBuffer

Renderer.deleteBuffer介绍

[英]Deletes a vertex buffer from the GPU.
[中]从GPU中删除顶点缓冲区。

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

@Override
public void deleteObject(Object rendererObject) {
  ((Renderer)rendererObject).deleteBuffer(this);
}

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

@Override
public void deleteObject(final Object rendererObject) {
  if (!(rendererObject instanceof Renderer)) {
    throw new IllegalArgumentException("This bo can't be deleted from " + rendererObject);
  }
  ((Renderer) rendererObject).deleteBuffer(this);
}

代码示例来源:origin: org.jmonkeyengine/jme3-core

@Override
public void deleteObject(Object rendererObject) {
  ((Renderer)rendererObject).deleteBuffer(this);
}

代码示例来源:origin: info.projectkyoto/mms-engine

@Override
public void deleteObject(Object rendererObject) {
  ((Renderer)rendererObject).deleteBuffer(this);
}

相关文章