本文整理了Java中com.jme3.renderer.Renderer.setAlphaToCoverage
方法的一些代码示例,展示了Renderer.setAlphaToCoverage
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Renderer.setAlphaToCoverage
方法的具体详情如下:
包路径:com.jme3.renderer.Renderer
类名称:Renderer
方法名:setAlphaToCoverage
[英]Sets the alpha to coverage state.
When alpha coverage and multi-sampling is enabled, each pixel will contain alpha coverage in all of its subsamples, which is then combined when other future alpha-blended objects are rendered.
Alpha-to-coverage is useful for rendering transparent objects without having to worry about sorting them.
[中]将alpha设置为覆盖状态。
启用alpha覆盖和多重采样后,每个像素的所有子样本中都将包含alpha覆盖,然后在渲染其他alpha混合对象时将其合并。
Alpha到coverage对于渲染透明对象非常有用,而无需担心排序问题。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
/**
* Enable or disable alpha-to-coverage.
* <p>
* When alpha to coverage is enabled and the renderer implementation
* supports it, then alpha blending will be replaced with alpha dissolve
* if multi-sampling is also set on the renderer.
* This feature allows avoiding of alpha blending artifacts due to
* lack of triangle-level back-to-front sorting.
*
* @param value True to enable alpha-to-coverage, false otherwise.
*/
public void setAlphaToCoverage(boolean value) {
renderer.setAlphaToCoverage(value);
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
/**
* Enable or disable alpha-to-coverage.
* <p>
* When alpha to coverage is enabled and the renderer implementation
* supports it, then alpha blending will be replaced with alpha dissolve
* if multi-sampling is also set on the renderer.
* This feature allows avoiding of alpha blending artifacts due to
* lack of triangle-level back-to-front sorting.
*
* @param value True to enable alpha-to-coverage, false otherwise.
*/
public void setAlphaToCoverage(boolean value) {
renderer.setAlphaToCoverage(value);
}
代码示例来源:origin: info.projectkyoto/mms-engine
/**
* Enable or disable alpha-to-coverage.
* <p>
* When alpha to coverage is enabled and the renderer implementation
* supports it, then alpha blending will be replaced with alpha dissolve
* if multi-sampling is also set on the renderer.
* This feature allows avoiding of alpha blending artifacts due to
* lack of triangle-level back-to-front sorting.
*
* @param value True to enable alpha-to-coverage, false otherwise.
*/
public void setAlphaToCoverage(boolean value) {
renderer.setAlphaToCoverage(value);
}
内容来源于网络,如有侵权,请联系作者删除!