本文整理了Java中android.view.SurfaceView.onAttachedToWindow()
方法的一些代码示例,展示了SurfaceView.onAttachedToWindow()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。SurfaceView.onAttachedToWindow()
方法的具体详情如下:
包路径:android.view.SurfaceView
类名称:SurfaceView
方法名:onAttachedToWindow
暂无
代码示例来源:origin: jiajunhui/PlayerBase
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
PLog.d(TAG,"onSurfaceViewAttachedToWindow");
}
代码示例来源:origin: libgdx/libgdx
/**
* This method is used as part of the View class and is not normally
* called or subclassed by clients of GLSurfaceView.
*/
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
if (LOG_ATTACH_DETACH) {
Log.d(TAG, "onAttachedToWindow reattach =" + mDetached);
}
if (mDetached && (mRenderer != null)) {
int renderMode = RENDERMODE_CONTINUOUSLY;
if (mGLThread != null) {
renderMode = mGLThread.getRenderMode();
}
mGLThread = new GLThread(mThisWeakRef);
if (renderMode != RENDERMODE_CONTINUOUSLY) {
mGLThread.setRenderMode(renderMode);
}
mGLThread.start();
}
mDetached = false;
}
代码示例来源:origin: libgdx/libgdx
/**
* This method is used as part of the View class and is not normally
* called or subclassed by clients of GLSurfaceView.
*/
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
if (LOG_ATTACH_DETACH) {
Log.d(TAG, "onAttachedToWindow reattach =" + mDetached);
}
if (mDetached && (mRenderer != null)) {
int renderMode = RENDERMODE_CONTINUOUSLY;
if (mGLThread != null) {
renderMode = mGLThread.getRenderMode();
}
mGLThread = new GLThread(mThisWeakRef);
if (renderMode != RENDERMODE_CONTINUOUSLY) {
mGLThread.setRenderMode(renderMode);
}
mGLThread.start();
}
mDetached = false;
}
代码示例来源:origin: mrmaffen/vlc-android-sdk
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
}
代码示例来源:origin: qq542391099/CameraSurfaceView-master
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
isAttachedWindow = true;
}
代码示例来源:origin: ymcao/YaPlayer
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
}
代码示例来源:origin: pedroSG94/vlc-example-streamplayer
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
}
代码示例来源:origin: wobiancao/RtspServerAndVlcPlay
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
}
代码示例来源:origin: Catrobat/Paintroid
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
getHolder().addCallback(this);
}
代码示例来源:origin: xia-weiyang/MainScreenShow
@Override
protected void onAttachedToWindow() {
if (getParent() != null)
super.onAttachedToWindow();
}
代码示例来源:origin: hidaron/HiPraiseAnimation
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
mIsAttached = true;
mDrawTask.start();
}
代码示例来源:origin: xia-weiyang/MainScreenShow
@Override
protected void onAttachedToWindow() {
if (getParent() != null)
super.onAttachedToWindow();
}
}
代码示例来源:origin: Unity-Technologies/unity-ads-android
/**
* This method is used as part of the View class and is not normally
* called or subclassed by clients of GLSurfaceView.
*/
@Override
protected void onAttachedToWindow() {
super.onAttachedToWindow();
if (LOG_ATTACH_DETACH) {
Log.d(TAG, "onAttachedToWindow reattach =" + mDetached);
}
if (mDetached && (mRenderer != null)) {
int renderMode = RENDERMODE_CONTINUOUSLY;
if (mGLThread != null) {
renderMode = mGLThread.getRenderMode();
}
mGLThread = new GLThread(mThisWeakRef);
if (renderMode != RENDERMODE_CONTINUOUSLY) {
mGLThread.setRenderMode(renderMode);
}
mGLThread.start();
}
mDetached = false;
}
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