本文整理了Java中com.jme3.scene.Spatial.getWorldLightList()
方法的一些代码示例,展示了Spatial.getWorldLightList()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Spatial.getWorldLightList()
方法的具体详情如下:
包路径:com.jme3.scene.Spatial
类名称:Spatial
方法名:getWorldLightList
[英]Returns the world LightList, containing the lights combined from all this Spatial's
parents up to and including this Spatial
's lights.
[中]返回世界灯光列表,其中包含从Spatial's
父项到Spatial
父项的所有灯光的组合。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
public void updateLights(Spatial scene) {
for (Light light : scene.getWorldLightList()) {
switch (light.getType()) {
代码示例来源:origin: org.jmonkeyengine/jme3-core
private float computeBlendFactors(List<BlendFactor> blendFactors) {
float sumBlendFactors = 0;
for (Spatial scene : viewPort.getScenes()) {
for (Light light : scene.getWorldLightList()) {
if(light.getType() == Light.Type.Probe){
LightProbe p = (LightProbe)light;
代码示例来源:origin: org.jmonkeyengine/jme3-core
@Override
public void update(float tpf) {
for (Light light : scene.getWorldLightList()) {
switch (light.getType()) {
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