com.jme3.scene.Spatial.getWorldLightList()方法的使用及代码示例

x33g5p2x  于2022-01-30 转载在 其他  
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本文整理了Java中com.jme3.scene.Spatial.getWorldLightList()方法的一些代码示例,展示了Spatial.getWorldLightList()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Spatial.getWorldLightList()方法的具体详情如下:
包路径:com.jme3.scene.Spatial
类名称:Spatial
方法名:getWorldLightList

Spatial.getWorldLightList介绍

[英]Returns the world LightList, containing the lights combined from all this Spatial's parents up to and including this Spatial's lights.
[中]返回世界灯光列表,其中包含从Spatial's父项到Spatial父项的所有灯光的组合。

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

public void updateLights(Spatial scene) {
  for (Light light : scene.getWorldLightList()) {
    switch (light.getType()) {

代码示例来源:origin: org.jmonkeyengine/jme3-core

private float computeBlendFactors(List<BlendFactor> blendFactors) {
  float sumBlendFactors = 0;
  for (Spatial scene : viewPort.getScenes()) {
    for (Light light : scene.getWorldLightList()) {
      if(light.getType() == Light.Type.Probe){
        LightProbe p = (LightProbe)light;

代码示例来源:origin: org.jmonkeyengine/jme3-core

@Override
public void update(float tpf) {
  for (Light light : scene.getWorldLightList()) {
    switch (light.getType()) {

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