本文整理了Java中com.badlogic.gdx.scenes.scene2d.ui.Window.isVisible()
方法的一些代码示例,展示了Window.isVisible()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Window.isVisible()
方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.ui.Window
类名称:Window
方法名:isVisible
暂无
代码示例来源:origin: libgdx/libgdx
public Actor hit (float x, float y, boolean touchable) {
if (!isVisible()) return null;
Actor hit = super.hit(x, y, touchable);
if (hit == null && isModal && (!touchable || getTouchable() == Touchable.enabled)) return this;
float height = getHeight();
if (hit == null || hit == this) return hit;
if (y <= height && y >= height - getPadTop() && x >= 0 && x <= getWidth()) {
// Hit the title bar, don't use the hit child if it is in the Window's table.
Actor current = hit;
while (current.getParent() != this)
current = current.getParent();
if (getCell(current) != null) return this;
}
return hit;
}
代码示例来源:origin: libgdx/libgdx
public Actor hit (float x, float y, boolean touchable) {
if (!isVisible()) return null;
Actor hit = super.hit(x, y, touchable);
if (hit == null && isModal && (!touchable || getTouchable() == Touchable.enabled)) return this;
float height = getHeight();
if (hit == null || hit == this) return hit;
if (y <= height && y >= height - getPadTop() && x >= 0 && x <= getWidth()) {
// Hit the title bar, don't use the hit child if it is in the Window's table.
Actor current = hit;
while (current.getParent() != this)
current = current.getParent();
if (getCell(current) != null) return this;
}
return hit;
}
代码示例来源:origin: com.badlogicgames.gdx/gdx
public Actor hit (float x, float y, boolean touchable) {
if (!isVisible()) return null;
Actor hit = super.hit(x, y, touchable);
if (hit == null && isModal && (!touchable || getTouchable() == Touchable.enabled)) return this;
float height = getHeight();
if (hit == null || hit == this) return hit;
if (y <= height && y >= height - getPadTop() && x >= 0 && x <= getWidth()) {
// Hit the title bar, don't use the hit child if it is in the Window's table.
Actor current = hit;
while (current.getParent() != this)
current = current.getParent();
if (getCell(current) != null) return this;
}
return hit;
}
内容来源于网络,如有侵权,请联系作者删除!