我正在尝试用javafx编程一个模拟游戏,目前正在尝试让ui正常工作,但是出于某种原因我的 Canvas
不管我用它做什么,它总是保持空白 GraphicsContext
.
有人知道我做错了什么吗?
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
public class Test extends Application {
@Override
public void start(Stage primaryStage) {
primaryStage.setTitle("Conway's Game Of Life");
// Game Scene
VBox main = new VBox();
Scene gameScene = new Scene(main, 800, 600);
HBox header = new HBox();
Label generationLabel = new Label("Generation: 0");
Canvas gameCanvas = new Canvas(200, 200);
HBox controls = new HBox();
Button stepBtn = new Button("Step");
// Put something on the canvas
gameCanvas.getGraphicsContext2D().setFill(Color.BLACK);
gameCanvas.getGraphicsContext2D().rect(0, 0, 100, 100);
header.getChildren().addAll(generationLabel);
controls.getChildren().add(stepBtn);
// Put UI elements (including canvas) on the main scene
main.getChildren().addAll(header, gameCanvas, controls);
primaryStage.setScene(gameScene);
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
使用JDK1.8。
暂无答案!
目前还没有任何答案,快来回答吧!