我正在用OpenGL渲染python中的一个场景。我的代码在Windows上运行得很好,但是,由于某种原因,我在MacOS上导入www.example.com时遇到了问题opengl.gl。
在python脚本和python控制台中调用from OpenGL.GL import ...
时会出现此问题。
更具体地说,下面是我脚本中的确切调用:
from OpenGL.GL import glGenBuffers, glBindBuffer, glBufferData, \
glGenVertexArrays, glBindVertexArray, glEnableVertexAttribArray, glVertexAttribPointer, \
glDrawArrays, glUseProgram, glEnable, glDisable, \
GL_ARRAY_BUFFER, GL_STATIC_DRAW, GL_DEPTH_TEST, \
GL_FLOAT, GL_FALSE, \
GL_TRIANGLES, GL_LINES, GL_LINE_STRIP
这将导致以下错误:
Traceback (most recent call last):
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/darwin.py", line 35, in GL
return ctypesloader.loadLibrary(
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/ctypesloader.py", line 36, in loadLibrary
return _loadLibraryWindows(dllType, name, mode)
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/ctypesloader.py", line 89, in _loadLibraryWindows
return dllType( name, mode )
File "/usr/local/Cellar/python@3.8/3.8.5/Frameworks/Python.framework/Versions/3.8/lib/python3.8/ctypes/__init__.py", line 373, in __init__
self._handle = _dlopen(self._name, mode)
OSError: ('dlopen(OpenGL, 10): image not found', 'OpenGL', None)
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "/Users/iyadboustany/Desktop/lensmaster/Lensmaster.py", line 18, in <module>
from MainWindow import MainWindow
File "/Users/iyadboustany/Desktop/lensmaster/MainWindow.py", line 14, in <module>
from Robot import Robot
File "/Users/iyadboustany/Desktop/lensmaster/Robot.py", line 8, in <module>
from Graphics.Scene import DHNode
File "/Users/iyadboustany/Desktop/lensmaster/Graphics/Scene.py", line 13, in <module>
from OpenGL.GL import glGenBuffers, glBindBuffer, glBufferData, \
File "/usr/local/lib/python3.8/site-packages/OpenGL/GL/__init__.py", line 3, in <module>
from OpenGL import error as _error
File "/usr/local/lib/python3.8/site-packages/OpenGL/error.py", line 12, in <module>
from OpenGL import platform, _configflags
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/__init__.py", line 36, in <module>
_load()
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/__init__.py", line 33, in _load
plugin.install(globals())
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/baseplatform.py", line 97, in install
namespace[ name ] = getattr(self,name,None)
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/baseplatform.py", line 15, in __get__
value = self.fget( obj )
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/darwin.py", line 62, in GetCurrentContext
return self.CGL.CGLGetCurrentContext
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/baseplatform.py", line 15, in __get__
value = self.fget( obj )
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/darwin.py", line 45, in CGL
def CGL(self): return self.GL
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/baseplatform.py", line 15, in __get__
value = self.fget( obj )
File "/usr/local/lib/python3.8/site-packages/OpenGL/platform/darwin.py", line 41, in GL
raise ImportError("Unable to load OpenGL library", *err.args)
ImportError: ('Unable to load OpenGL library', 'dlopen(OpenGL, 10): image not found', 'OpenGL', None)
备注:
- 运行glxgears工作得很好。
- 我正在运行macOS Big Sur测试版(20A5343i)
- 我用的是python 3.8.5
- 我使用pip安装了opengl:
pip3 install PyOpenGL PyOpenGL_accelerate
个
5条答案
按热度按时间ndh0cuux1#
这个错误是因为Big Sur在文件系统的标准位置不再有OpenGL库或其他系统库,而是使用缓存。PyOpenGL使用ctypes来尝试定位OpenGL库,但它没有找到。在Python中修复ctypes,以便它会找到此拉取请求的主题库
https://github.com/python/cpython/pull/21241
所以Python的未来版本应该可以解决这个问题。
要修复它,现在你可以编辑PyOpenGL文件OpenGL/platform/ctypesloader.py更改行
至
li9yvcax2#
因为我 * 讨厌 * 修补Python包的想法(而且使用Conda来安装这个包真的很难做到),所以我提供了这个杂七杂八的解决方案,直到Python得到它的Big Sur(又名Big Nuisance)更新:
wtlkbnrh3#
最好将其更改为
否则GLUT将无法工作。至少,这让我可以再次运行Cozmo SDK的3d功能。
0mkxixxg4#
顺便说一句,我的情况是:
r1zhe5dt5#
这些都不是真正非常合适的答案-MacOS和pyOpenGL都有几个问题。
然而幸运的是--如果我们升级到Python3.10(或更高版本),一切似乎终于都正常了