using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Util
{
public class WeakDictionary<TKey, TValue> : IDictionary<TKey, TValue>, IDisposable
where TKey : class
where TValue : class
{
private readonly object locker = new object();
//private readonly HashSet<WeakReference> weakKeySet = new HashSet<WeakReference>(new ObjectReferenceEqualityComparer<WeakReference>());
private ConditionalWeakTable<TKey, WeakKeyHolder> keyHolderMap = new ConditionalWeakTable<TKey, WeakKeyHolder>();
private Dictionary<WeakReference, TValue> valueMap = new Dictionary<WeakReference, TValue>(new ObjectReferenceEqualityComparer<WeakReference>());
private class WeakKeyHolder
{
private WeakDictionary<TKey, TValue> outer;
private WeakReference keyRef;
public WeakKeyHolder(WeakDictionary<TKey, TValue> outer, TKey key)
{
this.outer = outer;
this.WeakRef = new WeakReference(key);
}
public WeakReference WeakRef { get; private set; }
~WeakKeyHolder()
{
this.outer?.onKeyDrop(this.WeakRef); // Nullable operator used just in case this.outer gets set to null by GC before this finalizer runs. But I haven't had this happen.
}
}
private void onKeyDrop(WeakReference weakKeyRef)
{
lock(this.locker)
{
if (!this.bAlive)
return;
//this.weakKeySet.Remove(weakKeyRef);
this.valueMap.Remove(weakKeyRef);
}
}
// The reason for this is in case (for some reason which I have never seen) the finalizer trigger doesn't work
// There is not much performance penalty with this, since this is only called in cases when we would be enumerating the inner collections anyway.
private void manualShrink()
{
var keysToRemove = this.valueMap.Keys.Where(k => !k.IsAlive).ToList();
foreach (var key in keysToRemove)
valueMap.Remove(key);
}
private Dictionary<TKey, TValue> currentDictionary
{
get
{
lock(this.locker)
{
this.manualShrink();
return this.valueMap.ToDictionary(p => (TKey) p.Key.Target, p => p.Value);
}
}
}
public TValue this[TKey key]
{
get
{
if (this.TryGetValue(key, out var val))
return val;
throw new KeyNotFoundException();
}
set
{
this.set(key, value, isUpdateOkay: true);
}
}
private bool set(TKey key, TValue val, bool isUpdateOkay)
{
lock (this.locker)
{
if (this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
{
if (!isUpdateOkay)
return false;
this.valueMap[weakKeyHolder.WeakRef] = val;
return true;
}
weakKeyHolder = new WeakKeyHolder(this, key);
this.keyHolderMap.Add(key, weakKeyHolder);
//this.weakKeySet.Add(weakKeyHolder.WeakRef);
this.valueMap.Add(weakKeyHolder.WeakRef, val);
return true;
}
}
public ICollection<TKey> Keys
{
get
{
lock(this.locker)
{
this.manualShrink();
return this.valueMap.Keys.Select(k => (TKey) k.Target).ToList();
}
}
}
public ICollection<TValue> Values
{
get
{
lock (this.locker)
{
this.manualShrink();
return this.valueMap.Select(p => p.Value).ToList();
}
}
}
public int Count
{
get
{
lock (this.locker)
{
this.manualShrink();
return this.valueMap.Count;
}
}
}
public bool IsReadOnly => false;
public void Add(TKey key, TValue value)
{
if (!this.set(key, value, isUpdateOkay: false))
throw new ArgumentException("Key already exists");
}
public void Add(KeyValuePair<TKey, TValue> item)
{
this.Add(item.Key, item.Value);
}
public void Clear()
{
lock(this.locker)
{
this.keyHolderMap = new ConditionalWeakTable<TKey, WeakKeyHolder>();
this.valueMap.Clear();
}
}
public bool Contains(KeyValuePair<TKey, TValue> item)
{
WeakKeyHolder weakKeyHolder = null;
object curVal = null;
lock (this.locker)
{
if (!this.keyHolderMap.TryGetValue(item.Key, out weakKeyHolder))
return false;
curVal = weakKeyHolder.WeakRef.Target;
}
return (curVal?.Equals(item.Value) == true);
}
public bool ContainsKey(TKey key)
{
lock (this.locker)
{
return this.keyHolderMap.TryGetValue(key, out var weakKeyHolder);
}
}
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
((IDictionary<TKey, TValue>) this.currentDictionary).CopyTo(array, arrayIndex);
}
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
return this.currentDictionary.GetEnumerator();
}
public bool Remove(TKey key)
{
lock (this.locker)
{
if (!this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
return false;
this.keyHolderMap.Remove(key);
this.valueMap.Remove(weakKeyHolder.WeakRef);
return true;
}
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
lock (this.locker)
{
if (!this.keyHolderMap.TryGetValue(item.Key, out var weakKeyHolder))
return false;
if (weakKeyHolder.WeakRef.Target?.Equals(item.Value) != true)
return false;
this.keyHolderMap.Remove(item.Key);
this.valueMap.Remove(weakKeyHolder.WeakRef);
return true;
}
}
public bool TryGetValue(TKey key, out TValue value)
{
lock (this.locker)
{
if (!this.keyHolderMap.TryGetValue(key, out var weakKeyHolder))
{
value = default(TValue);
return false;
}
value = this.valueMap[weakKeyHolder.WeakRef];
return true;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
private bool bAlive = true;
public void Dispose()
{
this.Dispose(true);
}
protected void Dispose(bool bManual)
{
if (bManual)
{
Monitor.Enter(this.locker);
if (!this.bAlive)
return;
}
try
{
this.keyHolderMap = null;
this.valueMap = null;
this.bAlive = false;
}
finally
{
if (bManual)
Monitor.Exit(this.locker);
}
}
~WeakDictionary()
{
this.Dispose(false);
}
}
public class ObjectReferenceEqualityComparer<T> : IEqualityComparer<T>
{
public static ObjectReferenceEqualityComparer<T> Default = new ObjectReferenceEqualityComparer<T>();
public bool Equals(T x, T y)
{
return ReferenceEquals(x, y);
}
public int GetHashCode(T obj)
{
return RuntimeHelpers.GetHashCode(obj);
}
}
public class ObjectReferenceEqualityComparer : ObjectReferenceEqualityComparer<object>
{
}
}
public class WeakConcurrentDictionary<TKey, TValue> : IDictionary<TKey, TValue> where TValue : class
{
private readonly ConcurrentDictionary<TKey, WeakReference<TValue>> _internalDictionary =
new ConcurrentDictionary<TKey, WeakReference<TValue>>();
public TValue this[TKey key]
{
get
{
if (_internalDictionary.TryGetValue(key, out var weakReference) &&
weakReference.TryGetTarget(out var value))
return value;
return null;
}
set
{
_internalDictionary.TryAdd(key, new WeakReference<TValue>(value));
}
}
public ICollection<TKey> Keys => _internalDictionary.Keys;
public ICollection<TValue> Values => _internalDictionary.Values
.Select(_ => _.GetTarget())
.Where(_ => _ != null)
.ToList();
public int Count => _internalDictionary.Count;
public bool IsReadOnly => false;
public void Add(TKey key, TValue value)
{
Purge();
if (!_internalDictionary.TryAdd(key, new WeakReference<TValue>(value)))
{
throw new InvalidOperationException("Key already existing");
}
}
public void Add(KeyValuePair<TKey, TValue> item)
{
throw new NotSupportedException();
}
public void Clear()
{
_internalDictionary.Clear();
}
public bool Contains(KeyValuePair<TKey, TValue> item) => _internalDictionary.TryGetValue(item.Key, out var weakReference) &&
weakReference.GetTarget() == item.Value;
public bool ContainsKey(TKey key) => _internalDictionary.TryGetValue(key, out var weakReference) &&
weakReference.IsAlive();
public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
{
Purge();
_internalDictionary
.Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
.Where(_ => _.Value != null)
.ToList()
.CopyTo(array, arrayIndex);
}
public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
{
Purge();
return _internalDictionary
.Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
.Where(_ => _.Value != null)
.GetEnumerator();
}
public bool Remove(TKey key)
{
return _internalDictionary.TryRemove(key, out var weakReference);
}
public bool Remove(KeyValuePair<TKey, TValue> item)
{
throw new NotSupportedException();
}
public bool TryGetValue(TKey key, out TValue value)
{
value = null;
if (_internalDictionary.TryGetValue(key, out var weakReference))
{
value = weakReference.GetTarget();
}
return value != null;
}
IEnumerator IEnumerable.GetEnumerator()
{
Purge();
return GetEnumerator();
}
public void Purge()
{
foreach (var itemToRemove in _internalDictionary
.Select(_ => new KeyValuePair<TKey, TValue>(_.Key, _.Value.GetTarget()))
.Where(_ => _.Value == null))
{
_internalDictionary.TryRemove(itemToRemove.Key, out var weakReference);
}
}
}
public static class WeakReferenceExtensions
{
public static bool IsAlive<T>([NotNull] this WeakReference<T> weakReference) where T : class =>
weakReference.TryGetTarget(out var target);
public static T GetTarget<T>([NotNull] this WeakReference<T> weakReference, T defaultValue = default(T)) where T : class
{
if (!weakReference.TryGetTarget(out T target))
return defaultValue;
return target;
}
}
以及证明对值的引用实际上被丢弃的测试:
[TestMethod]
public void TestWeakDictionary()
{
var weakDict = new WeakConcurrentDictionary<string, TestItem>();
{
var testItem = new TestItem();
weakDict.Add("testitem", testItem);
Assert.AreEqual(1, weakDict.Count);
Assert.AreSame(testItem, weakDict["testitem"]);
}
GC.Collect();
Assert.IsNull(weakDict["testitem"]);
weakDict.Purge();
Assert.AreEqual(0, weakDict.Count);
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Common.library.collections {
/// <summary>
/// THIS DICTIONARY WILL NOT "HANG ON" TO THE KEYS IT USES
/// IF THE KEY IS GARBAGE COLLECTED, THE VALUE WILL BE RELEASED TOO
/// </summary>
public class Dictionary_usingWeakKey<K, V> {
//MAP FROM HASH CODE TO LIST OF KEY/VALUE PAIRS
private Dictionary<int, List<Pair>> dic = new Dictionary<int, List<Pair>>();
public void Add(K key, V value) {
if (value==null){
this.Remove(key);
return;
}//endif
List<Pair> list = null;
dic.TryGetValue(key.GetHashCode(), out list);
if (list == null) {
list = new List<Pair>();
dic.Add(key.GetHashCode(), list);
}//endif
Boolean isDirty = false;
foreach(Pair p in list){
if (p.Key.Target == null) {
isDirty = true;
continue;
}//endif
if (p.Key.Target == (Object)key) {
p.Value = (Object)value;
if (isDirty) cleanList(list);
return;
}//endif
}//for
if (isDirty) cleanList(list);
Pair newP=new Pair();
newP.Key = new WeakReference(key);
newP.Value = value;
list.Add(newP);
}//method
public bool ContainsKey(K key) {
List<Pair> list = null;
dic.TryGetValue(key.GetHashCode(), out list);
if (list == null) return false;
Boolean isDirty = false;
foreach (Pair p in list) {
if (p.Key.Target == null) {
isDirty = true;
continue;
}//endif
if (p.Key.Target == (Object)key) {
if (isDirty) cleanList(list);
return true;
}//endif
}//for
if (isDirty) cleanList(list);
return false;
}//method
private void cleanList(List<Pair> list) {
var temp = (from Pair p in list where p.Key.Target != null select p);
list.Clear();
list.AddRange(temp);
}//method
public bool Remove(K key) {
List<Pair> list = null;
dic.TryGetValue(key.GetHashCode(), out list);
if (list == null) return true;
foreach (Pair p in list) {
if (p.Key.Target == (Object)key) {
p.Value = null;
break;
}//endif
}//for
cleanList(list);
return true;
}//method
public V this[K key] {
get {
List<Pair> list = null;
dic.TryGetValue(key.GetHashCode(), out list);
if (list == null) return default(V);
Boolean isDirty = false;
foreach (Pair p in list) {
if (p.Key.Target == null) {
isDirty = true;
continue;
}//endif
if (p.Key.Target == (Object)key) {
if (isDirty) cleanList(list);
return (V)p.Value;
}//endif
}//for
if (isDirty) cleanList(list);
return default(V);
}
set {
this.Add(key, value);
}
}
public void Add(KeyValuePair<K, V> item) {
throw new NotImplementedException();
}
public void Clear() {
dic.Clear();
}
public bool Contains(KeyValuePair<K, V> item) {
throw new NotImplementedException();
}
public void CopyTo(KeyValuePair<K, V>[] array, int arrayIndex) {
throw new NotImplementedException();
}
public int Count {
get {
throw new NotImplementedException();
//return dic.Count();
}
}
public bool IsReadOnly {
get { return false; }
}
public bool Remove(KeyValuePair<K, V> item) {
throw new NotImplementedException();
}
public IEnumerator<KeyValuePair<K, V>> GetEnumerator() {
throw new NotImplementedException();
//return dic.GetEnumerator();
}
//System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
// return ((System.Collections.IEnumerable)dic).GetEnumerator();
//}
}//class
public class Pair{
public WeakReference Key;
public Object Value;
}//method
}
[Test]
public void WeakDictionary()
{
var v1 = new ValueType();
var v2 = new ValueType();
var v3 = new ValueType();
var dictionary = new WeakDictionary<int, ValueType>
{
{ 1, v1 },
{ 2, v2 },
{ 3, v3 }
};
var weakReference = new WeakReference(v2);
v2 = null;
// Loop forces non-referenced values to be garbage collected on .NET Core (see https://stackoverflow.com/a/68836653/359765)
for (int i = 0; i < 1; i++)
{
GC.Collect();
}
Assert.IsFalse(weakReference.IsAlive);
CollectionAssert.AreEquivalent(new int[] { 1, 3 }, dictionary.Keys, "Unexpected keys after garbage collection.");
// These references to v1 and v2 prevent the compiler from adding optimizations that will cause v1 and v2 to be garbage collected.
v1.ToString();
v3.ToString();
}
private class ValueType { }
8条答案
按热度按时间u0sqgete1#
ConditionalWeakTable Class使用弱键,并且一旦表外部不存在对键的其它引用,就自动移除键/值条目。
1cklez4t2#
你需要自己编写它,它应该相对简单,实现
IDictionary<T,T>
接口,然后将实际值存储为WeakReferences<T>
,然后你可以使用TryGetTarget
在add/select中检查这些值,看看它们是否仍然有效。llew8vvj3#
简单地保存一个WeakReference对象字典的一个问题是,除了枚举整个字典之外,没有办法从字典中删除任何目标超出范围的WeakReference对象。
如果WeakReference可以包含一个委托,当主目标超出作用域时,它将被调用,这将是很有帮助的。据我所知,没有办法做到这一点。如果你不介意添加另一个字段和一点代码到你存储在“弱字典”中的对象,我建议创建一个我称之为“Finasposer”的对象,它的唯一字段是一个MethodInvoker;在释放时,应清空MethodInvoker; finalizer应该Interlocked.Exchange()将MethodInvoker设置为null,如果它的旧值不为null,则调用它.要写入字典的对象应该创建一个新的Finasposer对象,该对象带有一个委托,以便在方便时将键从字典中删除.
请注意,终结器和由此调用的任何委托都不应直接操作字典,也不应执行任何需要获取锁的操作。如果终结器持有委托,则保证在Finalize执行时该委托本身有效,但附加到委托的对象以及由此引用的任何对象可能处于意外状态。不过,Finasposer调用的方法可以向链表中添加一个超出作用域的对象的引用,Dictionary的Add、Remove和其他方法可以轮询链表以查看其中是否有WeakReferences已经死亡并需要清除。
zhte4eai4#
这将在没有其他解决方案的性能问题的情况下工作。
(It不依赖于在每次请求时调用“shrink”方法来手动清除死对象。而且这些“shrink”方法必须在每次调用时循环遍历每个项目。我确实有一个“shrink”方法,但它只在项目无论如何都要枚举时才被调用。)
问题的关键是使用一个“保持器”对象作为ConditionalWeakTable中的一个值,这样当键被丢弃时,holder的终结器将触发,从而将键从键的“活动列表”中删除。
我测试过了,很管用。
vfh0ocws5#
下面是我的并发弱(值)字典版本:
以及证明对值的引用实际上被丢弃的测试:
一些注意事项:
1.属性键返回所有键,即使是那些值已被收集的条目,但值始终返回活动的非空对象。
1.此[键]可以返回空值
1.您可以选择调用Purge来清除已收集值的条目
1.在发布模式下编译和执行时,测试工作
uyto3xhc6#
对值使用WeakReference是一回事,但我发现Dictionary键也可能是内存泄漏的来源。下面是一个对键使用WeakReference的基本实现:
m2xkgtsf7#
似乎所有现有的答案要么:
我实现了一个版本,它对字典 values 应用弱引用,立即删除垃圾收集值的条目。
回购:bhaeussermann/weak-dictionary
NuGet软件包:BernhardHaus.Collections.WeakDictionary
物品:Creating a weak dictionary in .NET
实施说明:
ConditionalWeakTable
类持有一个对它的 key 的弱引用,但是我们希望这个弱引用在 value 上,因此我们使用字典的值作为ConditionalWeakTable
的key。ConditionalWeakTable
移除相关条目,这会导致 value 也被垃圾收集(假设没有其他对该值的引用),这会导致值对象的解构器被调用,我们利用这一点来立即从内部字典中移除相应条目。下面是一个NUnit测试,它显示了一旦某个条目的值不再有任何引用,该条目就会被删除。
这已经在.NET Framework和.NET Core上进行了测试。请注意,为了查看它是否能与.NET Core一起工作,需要打开编译器优化,并且不能附加调试器。请参见this post。
l3zydbqr8#
如果不能使用标识比较,则ConditionalWeakTable不是选项。
在这种情况下,我敢建议我们的实现WeakTable.cs,以及我们在博客WeakTable中的描述。