pycharm 使用uria和创建texturebox()时属性错误

cdmah0mi  于 2022-12-18  发布在  PyCharm
关注(0)|答案(1)|浏览(194)

当我运行代码时,它说:

:prc(warning): Invalid integer value for ConfigVariable win-size: 864.0
:prc(warning): Invalid integer value for ConfigVariable win-size: 1536.0
Known pipe types:
  wglGraphicsPipe
(3 aux display modules not yet loaded.)
:prc(warning): changing default value for ConfigVariable paste-emit-keystrokes from '1' to '0'.
:pnmimage:png(warning): iCCP: known incorrect sRGB profile
Traceback (most recent call last):
  File "C:\Users\LENOVO\PycharmProjects\pythonProject\main.py", line 37, in <module>
    TextureBox()
  File "C:\Users\LENOVO\PycharmProjects\pythonProject\main.py", line 18, in __init__
    super().__innit(
    ^^^^^^^^^^^^^^^
AttributeError: 'super' object has no attribute '_TextureBox__innit'

Process finished with exit code 1
from ursina import *
from ursina.prefabs.first_person_controller import FirstPersonController

app = Ursina()
for z in range(10):
    for x in range(10):
        Entity(
            model="cube", color=color.dark_gray, collider="box", ignore=True,
            position=(x, 0, z),
            parent=scene,
            origin_y=0.5,
            text="white_cube"
        )

class TextureBox(Button):
    def __init__(self, position=(5, 2, 5)):
        super().__innit(
            parent=scene,
            position=position,
            model="cube",
            origin_y=0.5,
            texture="texture.jpg",
            color=color.color(0, 0, 1)
        )
        self.texture_choice = 0
        self.textures = ["texture.jpg", "wood.jpg", "stones.jpg", "blue.jpg"]

    def input(self, key):
        if self.hovered:
            if key == 'left mouse down':
                self.texture_choice += 1
                self.texture_choice %= len(self.textures)
                self.texture = self.textures[self.texture_choice]

TextureBox()
player = FirstPersonController()

这是我用过的程序,我试着用快速修复,但过了一段时间它不适用于这个问题。而且,无论有多少次更正标记变绿色,我点击运行它仍然说属性错误,我不确定我做错了什么。

0md85ypi

0md85ypi1#

您似乎拼错了super().__init__()。请尝试以下操作:

class TextureBox(Button):
    def __init__(self, position=(5, 2, 5)):
        super().__init__(
            parent=scene,
            position=position,
            model="cube",
            origin_y=0.5,
            texture="texture.jpg",
            color=color.color(0, 0, 1)
        )
        self.texture_choice = 0
        self.textures = ["texture.jpg", "wood.jpg", "stones.jpg", "blue.jpg"]

    def input(self, key):
        if self.hovered:
            if key == 'left mouse down':
                self.texture_choice += 1
                self.texture_choice %= len(self.textures)
                self.texture = self.textures[self.texture_choice]

我将super().__innit(更改为super().__init__(

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