[TestMethod]
public void TestLastModifiedTimeStamps()
{
var tempFile = Path.GetTempFileName();
var lastModified = File.GetLastWriteTime(tempFile);
using (new FileStream(tempFile, FileMode.Create, FileAccess.Write, FileShare.None))
{
}
Assert.AreNotEqual(lastModified, File.GetLastWriteTime(tempFile));
}
参见File.GetLastWriteTime seems to be returning 'out of date' value 您的选择: a)偶尔有遗漏。 b)建立一个实现观察者模式的主动组件(例如tcp服务器客户端结构),直接传递更改,而不是写/读文件。快速和灵活,但另一个依赖性和可能的故障点(当然,还有一些工作)。 c)通过替换其他进程定期读取的专用信号文件的内容来确保信令进程。它并不聪明,因为它是一个轮询过程,并且比调用File.GetLastWriteTime有更大的开销,但如果不经常检查来自太多地方的内容,它就会完成这项工作。
/// <summary>
/// type to set signals or check for them using a central file
/// </summary>
public class FileSignal
{
/// <summary>
/// path to the central file for signal control
/// </summary>
public string FilePath { get; private set; }
/// <summary>
/// numbers of retries when not able to retrieve (exclusive) file access
/// </summary>
public int MaxCollisions { get; private set; }
/// <summary>
/// timespan to wait until next try
/// </summary>
public TimeSpan SleepOnCollisionInterval { get; private set; }
/// <summary>
/// Timestamp of the last signal
/// </summary>
public DateTime LastSignal { get; private set; }
/// <summary>
/// constructor
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
/// <param name="maxCollisions">numbers of retries when not able to retrieve (exclusive) file access</param>
/// <param name="sleepOnCollisionInterval">timespan to wait until next try </param>
public FileSignal(string filePath, int maxCollisions, TimeSpan sleepOnCollisionInterval)
{
FilePath = filePath;
MaxCollisions = maxCollisions;
SleepOnCollisionInterval = sleepOnCollisionInterval;
LastSignal = GetSignalTimeStamp();
}
/// <summary>
/// constructor using a default value of 50 ms for sleepOnCollisionInterval
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
/// <param name="maxCollisions">numbers of retries when not able to retrieve (exclusive) file access</param>
public FileSignal(string filePath, int maxCollisions): this (filePath, maxCollisions, TimeSpan.FromMilliseconds(50))
{
}
/// <summary>
/// constructor using a default value of 50 ms for sleepOnCollisionInterval and a default value of 10 for maxCollisions
/// </summary>
/// <param name="filePath">path to the central file for signal control</param>
public FileSignal(string filePath) : this(filePath, 10)
{
}
private Stream GetFileStream(FileAccess fileAccess)
{
var i = 0;
while (true)
{
try
{
return new FileStream(FilePath, FileMode.Create, fileAccess, FileShare.None);
}
catch (Exception e)
{
i++;
if (i >= MaxCollisions)
{
throw e;
}
Thread.Sleep(SleepOnCollisionInterval);
};
};
}
private DateTime GetSignalTimeStamp()
{
if (!File.Exists(FilePath))
{
return DateTime.MinValue;
}
using (var stream = new FileStream(FilePath, FileMode.Open, FileAccess.Read, FileShare.None))
{
if(stream.Length == 0)
{
return DateTime.MinValue;
}
using (var reader = new BinaryReader(stream))
{
return DateTime.FromBinary(reader.ReadInt64());
};
}
}
/// <summary>
/// overwrites the existing central file and writes the current time into it.
/// </summary>
public void Signal()
{
LastSignal = DateTime.Now;
using (var stream = new FileStream(FilePath, FileMode.Create, FileAccess.Write, FileShare.None))
{
using (var writer = new BinaryWriter(stream))
{
writer.Write(LastSignal.ToBinary());
}
}
}
/// <summary>
/// returns true if the file signal has changed, otherwise false.
/// </summary>
public bool CheckIfSignalled()
{
var signal = GetSignalTimeStamp();
var signalTimestampChanged = LastSignal != signal;
LastSignal = signal;
return signalTimestampChanged;
}
}
对它的一些测试:
[TestMethod]
public void TestSignal()
{
var fileSignal = new FileSignal(Path.GetTempFileName());
var fileSignal2 = new FileSignal(fileSignal.FilePath);
Assert.IsFalse(fileSignal.CheckIfSignalled());
Assert.IsFalse(fileSignal2.CheckIfSignalled());
Assert.AreEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
fileSignal.Signal();
Assert.IsFalse(fileSignal.CheckIfSignalled());
Assert.AreNotEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
Assert.IsTrue(fileSignal2.CheckIfSignalled());
Assert.AreEqual(fileSignal.LastSignal, fileSignal2.LastSignal);
Assert.IsFalse(fileSignal2.CheckIfSignalled());
}
5条答案
按热度按时间ffx8fchx1#
系统.IO.文件.GetLastWriteTime是您需要的。
mefy6pfw2#
您只需要
File.GetLastWriteTime
静态方法。示例:
然而,请注意,在极少数情况下,系统在写入文件时没有更新上次修改时间(这可能是为了优化高频率写入而故意发生的,例如日志记录,或者是一个bug),那么这种方法将失败,您将需要订阅来自系统的文件写入通知,不断地监听。
cuxqih213#
请注意,函数File.GetLastWriteTime并不总是按预期工作,操作系统有时并不立即更新值。即使文件之前已被修改,您也可能得到旧的时间戳。
操作系统版本之间的行为可能会有所不同。例如,这个单元测试在我的开发人员机器上每次都运行良好,但在我们的构建服务器上总是失败。
参见File.GetLastWriteTime seems to be returning 'out of date' value
您的选择:
a)偶尔有遗漏。
b)建立一个实现观察者模式的主动组件(例如tcp服务器客户端结构),直接传递更改,而不是写/读文件。快速和灵活,但另一个依赖性和可能的故障点(当然,还有一些工作)。
c)通过替换其他进程定期读取的专用信号文件的内容来确保信令进程。它并不聪明,因为它是一个轮询过程,并且比调用File.GetLastWriteTime有更大的开销,但如果不经常检查来自太多地方的内容,它就会完成这项工作。
对它的一些测试:
vnzz0bqm4#
只需使用File.GetLastWriteTime。该页面上有一个示例显示如何使用它。
bweufnob5#
实际的实际上次修改日期时间以
Microsoft.VisualBasic.FileSystem.FileDateTime(pathString)
为单位。如果文件是从其原始位置复制的,
LastWriteTime
将给出误报。参见https://learn.microsoft.com/en-us/dotnet/api/microsoft.visualbasic.filesystem.filedatetime?view=netframework-4.8