我试图使用javascript MediaUploader.js上传YouTube视频到我自己的帐户,由于某种原因,我在onError函数中得到了这个错误:
"errors": [
{
"domain": "youtube.quota",
"reason": "quotaExceeded",
"message": "The request cannot be completed because you have exceeded your \u003ca href=\"/youtube/v3/getting-started#quota\"\u003equota\u003c/a\u003e."
}
],
"code": 403,
"message": "The request cannot be completed because you have exceeded your \u003ca href=\"/youtube/v3/getting-started#quota\"\u003equota\u003c/a\u003e."
我今天只测试了几次,但得到了这个奇怪的错误。
var signinCallback = function (tokens, file){
console.log("signinCallback tokens: ",tokens);
if(tokens.accessToken) { //tokens.access_token
console.log("signinCallback tokens.accessToken: ",tokens.accessToken);
var metadata = {
id: "101",
snippet: {
"title": "Test video upload",
"description":"Description of uploaded video",
"categoryId": "22",//22
"tags": ["test tag1", "test tag2"],
},
status: {
"privacyStatus": "private",
"embeddable": true,
"license": "youtube"
}
};
console.log("signinCallback Object.keys(metadata).join(','): ",Object.keys(metadata).join(','));
var options = {
url: 'https://www.googleapis.com/upload/youtube/v3/videos?part=snippet%2Cstatus&key=<my api key>',
file: file,
token: tokens.accessToken,
metadata: metadata,
contentType: 'application/octet-stream',//"video/*",
params: {
part: Object.keys(metadata).join(',')
},
onError: function(data) {
var message = data;
// Assuming the error is raised by the YouTube API, data will be
// a JSON string with error.message set. That may not be the
// only time onError will be raised, though.
try {
console.log("signinCallback onError data: ",data);
if(data!="Not Found"){
var errorResponse = JSON.parse(data);
message = errorResponse.error.message;
console.log("signinCallback onError message: ",message);
console.log("signinCallback onError errorResponse: ",errorResponse);
}else{
}
} finally {
console.log("signinCallback error.... ");
}
}.bind(this),
onProgress: function(data) {
var currentTime = Date.now();
var bytesUploaded = data.loaded;
var totalBytes = data.total;
// The times are in millis, so we need to divide by 1000 to get seconds.
var bytesPerSecond = bytesUploaded / ((currentTime - this.uploadStartTime) / 1000);
var estimatedSecondsRemaining = (totalBytes - bytesUploaded) / bytesPerSecond;
var percentageComplete = (bytesUploaded * 100) / totalBytes;
console.log("signinCallback onProgress bytesUploaded, totalBytes: ",bytesUploaded, totalBytes);
console.log("signinCallback onProgress percentageComplete: ",percentageComplete);
}.bind(this),
onComplete: function(data) {
console.log("signinCallback onComplete data: ",data);
var uploadResponse = JSON.parse(data);
this.videoId = uploadResponse.id;
//this.pollForVideoStatus();
}.bind(this)
}
MediaUpload.videoUploader(options);
}
};
我检查了我的配额的开发者控制台,我的配额限制是如此之大,我不可能超过我的配额,例如,我今天总共有89个查询,我的配额限制是10,000个查询/天。
预期:上传我的视频到我的YouTube帐户成功。实际结果:超出配额
2条答案
按热度按时间7kqas0il1#
Youtube不是每天给予你一万个查询,而是每天给你一万个单位;一个查询可以是多个单元,这取决于您正在执行的操作:
仅检索每个返回资源的ID的简单读取操作的成本大约为1个单位。
写操作具有大约50个单位的成本。
一个视频上传的成本约为1600个单位。
如果您的89个查询包含视频上传或写操作,那么这就可以解释您的问题
更多信息:https://developers.google.com/youtube/v3/getting-started#quota
7kjnsjlb2#
Google开发人员项目已损坏-创建新项目
我对谷歌感到失望,这是我的情况。
我有同样的问题,没有使用,但“配额超过”的React。我的解决方案是创建一个新的项目。我猜这是因为一些内部随着时间的推移而改变,并没有正确地应用到(至少我的)已经存在的项目...
我停止使用AWS有几个原因,并认为谷歌云将是一个令人耳目一新的体验,但这表明我谷歌对待现有的项目一样糟糕的新产品,它扼杀了。
https://github.com/googleapis/google-api-nodejs-client/issues/2263#issuecomment-741892605