使用Python 3.11.0和C在虚幻引擎5。1
我在Python中使用DPAPI加密用户输入(3.11.0),并通过C对其进行解密(UE 5.1),但我得到错误87(我认为这是一个无效的参数?)在C中运行CryptUnprotectData时。我也得到同样的,如果我运行保护从C和从Python的Unprotect,但一切工作,如果我做这两个操作从同一个地方,即。都是c++或者都是Python。
Python代码:
# DPAPI access library
# This file uses code originally created by Crusher Joe:
# http://article.gmane.org/gmane.comp.python.ctypes/420
# And modified by Wayne Koorts:
# http://stackoverflow.com/questions/463832/using-dpapi-with-python
from ctypes import *
from ctypes.wintypes import DWORD
from getpass import getpass
import os
##
LocalFree = windll.kernel32.LocalFree
memcpy = cdll.msvcrt.memcpy
CryptProtectData = windll.crypt32.CryptProtectData
CryptUnprotectData = windll.crypt32.CryptUnprotectData
my_dir = 'C:\\Users\\User\\Desktop\\PythonCrypt'
file_name = 'EncryptedToken.txt'
encrypted_file_path = os.path.join(my_dir, file_name)
class DATA_BLOB(Structure):
_fields_ = [("cbData", DWORD), ("pbData", POINTER(c_char))]
def getData(blobOut):
cbData = int(blobOut.cbData)
pbData = blobOut.pbData
buffer = c_buffer(cbData)
memcpy(buffer, pbData, cbData)
LocalFree(pbData)
return buffer.raw
def Win32CryptProtectData(plainText):
bufferIn = c_buffer(plainText, len(plainText))
blobIn = DATA_BLOB(len(plainText), bufferIn)
blobOut = DATA_BLOB()
if CryptProtectData(byref(blobIn), None, None, None, None, 0, byref(blobOut)):
return getData(blobOut)
else:
print("CryptProtectData failed, Error: " + str(GetLastError()))
print("Returning an empty string")
return ""
def Win32CryptUnprotectData(cipherText):
bufferIn = c_buffer(cipherText, len(cipherText))
blobIn = DATA_BLOB(len(cipherText), bufferIn)
blobOut = DATA_BLOB()
if CryptUnprotectData(byref(blobIn), None, None, None, None, 0, byref(blobOut)):
print("CryptUnprotectData successful")
return getData(blobOut)
else:
print("CryptUnprotectData failed, Error: " + str(GetLastError()))
print("Returning an empty string")
return ""
# Encrypts bytes and saves to file
def cryptData(file_path, text_bytes):
WriteBytesToFile(file_path, Win32CryptProtectData(text_bytes))
# Reads byte file and returns decrypted bytes
def decryptData(file_path):
readFile = ReadBytesFromFile(file_path)
return Win32CryptUnprotectData(readFile)
def WriteBytesToFile(file_path, bytes_to_write):
with open(file_path, "wb") as wf:
wf.write(bytes_to_write)
def ReadBytesFromFile(file_path):
with open(file_path, "rb") as rf:
return rf.read()
if __name__ == '__main__':
# Prompt user for string password
Password = getpass("Enter your password: ")
# Convert string to bytes, and encrypt
cryptData(encrypted_file_path, bytes(Password, 'utf-8'))
Unreal C++代码:
- XLOG是一个用于记录日志的宏,而不是UE_LOG。
- 我包括Encrypt只是为了完整性,但加密不会在C++中发生。只会运行Decrypt()。
#define ENCRYPTED_TOKEN_FILE_NAME TEXT("EncryptedToken.txt")
bool CryptUtil::Encrypt(FString InString)
{
// Encrypt data from DATA_BLOB DataIn to DATA_BLOB DataOut
DATA_BLOB DataIn, DataOut;
TArray<uint8> Data;
const int32 Size = InString.Len();
Data.AddUninitialized(Size);
// Create entropy data blob
DATA_BLOB entropyBlob;
// Convert FString to BYTE
StringToBytes(*InString, Data.GetData(), Size);
// Declare and initialize the DataIn structure
BYTE* PbDataInput = Data.GetData();
const DWORD CBDataInput = Size;
DataIn.pbData = PbDataInput;
DataIn.cbData = CBDataInput;
// Begin protect phase
if (CryptProtectData(
&DataIn, // Unencrypted data in
nullptr, // Optional description string
nullptr, // Optional entropy
nullptr, // Reserved
nullptr, // Optional prompt struct
0, // Flags
&DataOut)) // Encrypted data out
{
// If we're saving a new token, delete any existing encrypted files
const FString TokenFile = GetEncryptedTokenFile();
if (!TokenFile.IsEmpty())
{
if (FPaths::ValidatePath(TokenFile) && FPaths::FileExists(TokenFile))
{
IFileManager& FileManager = IFileManager::Get();
FileManager.Delete(*TokenFile);
}
}
// Convert from FString
const char* EncryptedTokenFile = StringCast<ANSICHAR>(*TokenFile).Get();
// Write encrypted data out to file
std::ofstream EncryptedFile(EncryptedTokenFile, std::ios::out | std::ios::binary);
EncryptedFile.write(reinterpret_cast<char*>(&DataOut.cbData), sizeof(DataOut.cbData));
EncryptedFile.write(reinterpret_cast<char*>(DataOut.pbData), DataOut.cbData);
EncryptedFile.close();
// Release memory
SecureZeroMemory(DataOut.pbData, DataOut.cbData);
LocalFree(DataOut.pbData);
}
else
{
XLOG(LogConsoleResponse, Error, TEXT("Encryption error using CryptProtectData."));
return false;
}
return true;
}
bool CryptUtil::Decrypt(FString& OutString)
{
// Decrypt data from DATA_BLOB DataIn to DATA_BLOB DataOut
DATA_BLOB DataIn, DataOut;
// Create entropy data blob
DATA_BLOB entropyBlob;
// Convert from FString
const char* EncryptedTokenFile = StringCast<ANSICHAR>(*GetEncryptedTokenFile()).Get();
std::ifstream ReadEncryptedFile(EncryptedTokenFile, std::ios::in | std::ios::binary);
if (!ReadEncryptedFile.is_open())
{
XLOG(LogConsoleResponse, Error, TEXT("Cannot open {%s}."), *GetEncryptedTokenFile());
return false;
}
// Read encrypted data from file
ReadEncryptedFile.read(reinterpret_cast<char*>(&DataIn.cbData), sizeof(DataIn.cbData));
DataIn.pbData = new BYTE[DataIn.cbData];
ReadEncryptedFile.read(reinterpret_cast<char*>(DataIn.pbData), DataIn.cbData);
// Begin unprotect phase.
if (CryptUnprotectData(
&DataIn, // Encrypted data in
nullptr, // Optional description string
nullptr, // Optional entropy
nullptr, // Reserved
nullptr, // Optional prompt struct
0, // Flags
&DataOut)) // Unncrypted data out
{
// Convert BYTE to FString
OutString = BytesToString(DataOut.pbData, DataOut.cbData);
XLOG(LogConsoleResponse, Verbose, TEXT("CryptUnprotectData was successful!"));
// Release memory
SecureZeroMemory(DataOut.pbData, DataOut.cbData);
LocalFree(DataOut.pbData);
}
else
{
XLOG(LogConsoleResponse, Error, TEXT("CryptUnprotectData failed, Error: %s"), *GetLastError());
return false;
}
return true;
}
FString CryptUtil::GetEncryptedTokenFile()
{
const FString tokenFile = FPaths::Combine("C:\\Users\\User\\Desktop\\PythonCrypt", ENCRYPTED_TOKEN_FILE_NAME);
return tokenFile;
}
尝试将文件保存为字符串文件而不是二进制文件,但没有成功。尝试在Python中加密和解密,或者在C++中加密和解密,在每种情况下都有效。只有当我尝试从一个做第一部分,在另一个做第二部分时,我才得到错误87
1条答案
按热度按时间wwtsj6pe1#
我找到解决办法了。Unreal方法BytesToString和StringToBytes都删除了null终止符。我做了自己的函数来在FString和允许它们的字节之间进行转换。这解决了我的问题。
在StringToBytes中,从
OutBytes[NumBytes] = (int8)(*CharPos + 1);
中删除+ 1,在BytesToString中删除Value += 1;
也使用FileHelper读取加密文件而不是std::ifstream