CUDA:共享内存的平铺矩阵-矩阵乘法,矩阵大小不是块大小的倍数

83qze16e  于 2023-05-16  发布在  其他
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我正在努力熟悉CUDA编程,并且玩得很开心。我目前正在看this pdf,它处理矩阵乘法,有没有共享内存。这两个版本的完整代码可以在here中找到。这段代码与CUDA矩阵乘法示例中的代码几乎完全相同。尽管非共享内存版本能够在任何矩阵大小下运行,而不管块大小如何,但共享内存版本必须处理块大小倍数的矩阵(我将其设置为4,默认值最初为16)。
在pdf的最后建议的问题之一是改变它,以便共享内存版本也可以与非倍数的块大小。我认为这是一个简单的索引检查,就像非共享版本一样:

int row = blockIdx.y * blockDim.y + threadIdx.y;
int col = blockIdx.x * blockDim.x + threadIdx.x;
if(row > A.height || col > B.width) return;

但这不管用。下面是完整的代码,减去main方法(有点乱,对不起),我对它进行了一些修改:

void MatMul(const Matrix A, const Matrix B, Matrix C) { 
  // Load A and B to device memory 
  Matrix d_A; 
  d_A.width = d_A.stride = A.width; 
  d_A.height = A.height; 
  size_t size = A.width * A.height * sizeof(float); 
  cudaError_t err = cudaMalloc(&d_A.elements, size); 
  printf("CUDA malloc A: %s\n",cudaGetErrorString(err)); 
  err = cudaMemcpy(d_A.elements, A.elements, size, cudaMemcpyHostToDevice); 
  printf("Copy A to device: %s\n",cudaGetErrorString(err)); 

  Matrix d_B; 
  d_B.width = d_B.stride = B.width; 
  d_B.height = B.height; 
  size = B.width * B.height * sizeof(float); 
  err = cudaMalloc(&d_B.elements, size); 
  printf("CUDA malloc B: %s\n",cudaGetErrorString(err));
  err = cudaMemcpy(d_B.elements, B.elements, size, cudaMemcpyHostToDevice);
  printf("Copy B to device: %s\n",cudaGetErrorString(err)); 

  Matrix d_C; 
  d_C.width = d_C.stride = C.width; 
  d_C.height = C.height; 
  size = C.width * C.height * sizeof(float); 
  err = cudaMalloc(&d_C.elements, size); 
  printf("CUDA malloc C: %s\n",cudaGetErrorString(err));

  dim3 dimBlock(BLOCK_SIZE, BLOCK_SIZE); 
    dim3 dimGrid((B.width + dimBlock.x - 1) / dimBlock.x, (A.height + dimBlock.y-1) / dimBlock.y);
    MatMulKernel<<<dimGrid, dimBlock>>>(d_A, d_B, d_C); 
    err = cudaThreadSynchronize();
    printf("Run kernel: %s\n", cudaGetErrorString(err));

  // Read C from device memory 
  err = cudaMemcpy(C.elements, d_C.elements, size, cudaMemcpyDeviceToHost); 
  printf("Copy C off of device: %s\n",cudaGetErrorString(err));

  // Free device memory
  cudaFree(d_A.elements); 
  cudaFree(d_B.elements); 
  cudaFree(d_C.elements); 
} 

// Get a matrix element
__device__ float GetElement(const Matrix A, int row, int col) { 
  return A.elements[row * A.stride + col]; 
} 

// Set a matrix element 
__device__ void SetElement(Matrix A, int row, int col, float value) { 
  A.elements[row * A.stride + col] = value; 
} 

// Get the BLOCK_SIZExBLOCK_SIZE sub-matrix Asub of A that is 
// located col sub-matrices to the right and row sub-matrices down 
// from the upper-left corner of A 
__device__ Matrix GetSubMatrix(Matrix A, int row, int col) { 
  Matrix Asub; 
  Asub.width = BLOCK_SIZE; 
  Asub.height = BLOCK_SIZE; 
  Asub.stride = A.stride; 
  Asub.elements = &A.elements[A.stride * BLOCK_SIZE * row + BLOCK_SIZE * col]; 
  return Asub; 
}

// Matrix multiplication kernel called by MatMul() 
__global__ void MatMulKernel(Matrix A, Matrix B, Matrix C) { 
  // Block row and column 
  int blockRow = blockIdx.y; 
  int blockCol = blockIdx.x; 

  int rowTest = blockIdx.y * blockDim.y + threadIdx.y;
  int colTest = blockIdx.x * blockDim.x + threadIdx.x;
  if (rowTest>A.height || colTest>B.width)
    return;
  // Each thread block computes one sub-matrix Csub of C
  Matrix Csub = GetSubMatrix(C, blockRow, blockCol); 

  // Each thread computes one element of Csub 
  // by accumulating results into Cvalue 
  float Cvalue = 0.0; 
  // Thread row and column within Csub 
  int row = threadIdx.y; 
  int col = threadIdx.x; 
  // Loop over all the sub-matrices of A and B that are 
  // required to compute Csub 
  // Multiply each pair of sub-matrices together 
  // and accumulate the results 
  for (int m = 0; m < (BLOCK_SIZE + A.width - 1)/BLOCK_SIZE; ++m) {
    // Get sub-matrix Asub of A 
    Matrix Asub = GetSubMatrix(A, blockRow, m); 

    // Get sub-matrix Bsub of B 
    Matrix Bsub = GetSubMatrix(B, m, blockCol); 

    // Shared memory used to store Asub and Bsub respectively 
    __shared__ float As[BLOCK_SIZE][BLOCK_SIZE]; 
    __shared__ float Bs[BLOCK_SIZE][BLOCK_SIZE]; 

    // Load Asub and Bsub from device memory to shared memory 
    // Each thread loads one element of each sub-matrix 
    As[row][col] = GetElement(Asub, row, col); 
    Bs[row][col] = GetElement(Bsub, row, col); 

    // Synchronize to make sure the sub-matrices are loaded 
    // before starting the computation 
    __syncthreads(); 

    // Multiply Asub and Bsub together 
    for (int e = 0; e < BLOCK_SIZE; ++e) 
    {
      Cvalue += As[row][e] * Bs[e][col];
    }
    // Synchronize to make sure that the preceding 
    // computation is done before loading two new 
    // sub-matrices of A and B in the next iteration 
    __syncthreads();  
  }
  // Write Csub to device memory 
  // Each thread writes one element 
  SetElement(Csub, row, col, Cvalue); 
}

值得注意的是,我改变了:我在MatMulKernel中添加了一个检查,用于检查当前线程是否试图在C中不存在的点上工作。这个好像不管用虽然它确实改变了结果,但这些改变似乎没有任何模式,除了后来(更高的x或y值)的条目似乎受到更大的影响(我得到了更多的非整数结果)。我还更改了给定的dimGrid计算方法和MatMulKernelm的循环条件(之前只是widthheight除以块大小,这似乎是错误的)。
即使是我为这个指南找到的解决方案指南似乎也建议它应该只是一个简单的索引检查,所以我认为我错过了一些真正基本的东西。

yqlxgs2m

yqlxgs2m1#

当矩阵维度不是图块维度的倍数时,则可能发生一些图块仅部分地覆盖矩阵。落在不完全重叠的图块之外的图块元素应当被适当地归零。因此,将代码扩展到任意大小的矩阵是很容易的,但并不意味着简单的索引检查。下面,我将复制并粘贴我的平铺矩阵-矩阵乘法内核版本,其中包含任意大小的矩阵

__global__ void MatMul(float* A, float* B, float* C, int ARows, int ACols, int BRows,
    int BCols, int CRows, int CCols)
{
    float CValue = 0;

    int Row = blockIdx.y*TILE_DIM + threadIdx.y;
    int Col = blockIdx.x*TILE_DIM + threadIdx.x;

    __shared__ float As[TILE_DIM][TILE_DIM];
    __shared__ float Bs[TILE_DIM][TILE_DIM];

    for (int k = 0; k < (TILE_DIM + ACols - 1)/TILE_DIM; k++) {

         if (k*TILE_DIM + threadIdx.x < ACols && Row < ARows)
             As[threadIdx.y][threadIdx.x] = A[Row*ACols + k*TILE_DIM + threadIdx.x];
         else
             As[threadIdx.y][threadIdx.x] = 0.0;

         if (k*TILE_DIM + threadIdx.y < BRows && Col < BCols)
             Bs[threadIdx.y][threadIdx.x] = B[(k*TILE_DIM + threadIdx.y)*BCols + Col];
         else
             Bs[threadIdx.y][threadIdx.x] = 0.0;

         __syncthreads();

         for (int n = 0; n < TILE_DIM; ++n)
             CValue += As[threadIdx.y][n] * Bs[n][threadIdx.x];

         __syncthreads();
    }

    if (Row < CRows && Col < CCols)
        C[((blockIdx.y * blockDim.y + threadIdx.y)*CCols) +
           (blockIdx.x * blockDim.x)+ threadIdx.x] = CValue;
}

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