我在模拟器上运行我的应用程序时遇到了问题,我相信这个问题是在我安装Xcode v14.3之后开始的。
我第一次运行这个应用程序时,一切都很好。然而,当我试图重建并再次运行它,而应用程序仍在模拟器上运行时,我遇到了黑屏95%的时间。模拟器变得无响应,我不得不手动关闭它。在这样做之后,我看到一个错误消息(附在这篇文章的末尾)。
我已经尝试了几种解决方案来解决这个问题,但到目前为止没有一个成功。以下是我采取的步骤:
1.已删除模拟器上的所有内容和设置。
1.已删除“派生数据”文件夹。
1.已检查我的防火墙设置,以确保它没有阻止应用程序,但防火墙已禁用。
1.重新安装命令行工具。
1.使用Rosetta打开Xcode
1.格式化我的Mac并执行Xcode的干净安装沿着其他所有内容。
不幸的是,上述步骤都没有解决问题。我找到的唯一临时解决方案是关闭“Debug executable”选项:
然而,这种解决方案并不理想,因为它禁用了整个调试模式工具。因此,我仍在寻找一个更合适的解决办法。
此错误似乎只发生在特定的应用程序项目中,而不会发生在其他项目中。这表明问题可能与特定于有问题项目的配置或代码有关。
我用的是M1芯片的Mac。
错误详细信息:
The operation couldn’t be completed. (Mach error -308 - (ipc/mig) server died)
Domain: NSMachErrorDomain
Code: -308
User Info: {
DVTErrorCreationDateKey = "2023-05-22 10:00:49 +0000";
IDERunOperationFailingWorker = IDELaunchiPhoneSimulatorLauncher;
}
--
Analytics Event: com.apple.dt.IDERunOperationWorkerFinished : {
"device_model" = "iPhone15,2";
"device_osBuild" = "16.4 (20E247)";
"device_platform" = "com.apple.platform.iphonesimulator";
"launchSession_schemeCommand" = Run;
"launchSession_state" = 1;
"launchSession_targetArch" = arm64;
"operation_duration_ms" = 5226;
"operation_errorCode" = "-308";
"operation_errorDomain" = NSMachErrorDomain;
"operation_errorWorker" = IDELaunchiPhoneSimulatorLauncher;
"operation_name" = IDERunOperationWorkerGroup;
"param_consoleMode" = 0;
"param_debugger_attachToExtensions" = 0;
"param_debugger_attachToXPC" = 1;
"param_debugger_type" = 3;
"param_destination_isProxy" = 0;
"param_destination_platform" = "com.apple.platform.iphonesimulator";
"param_diag_MainThreadChecker_stopOnIssue" = 0;
"param_diag_MallocStackLogging_enableDuringAttach" = 0;
"param_diag_MallocStackLogging_enableForXPC" = 1;
"param_diag_allowLocationSimulation" = 1;
"param_diag_checker_tpc_enable" = 1;
"param_diag_gpu_frameCapture_enable" = 0;
"param_diag_gpu_shaderValidation_enable" = 0;
"param_diag_gpu_validation_enable" = 1;
"param_diag_memoryGraphOnResourceException" = 0;
"param_diag_queueDebugging_enable" = 1;
"param_diag_runtimeProfile_generate" = 0;
"param_diag_sanitizer_asan_enable" = 0;
"param_diag_sanitizer_tsan_enable" = 0;
"param_diag_sanitizer_tsan_stopOnIssue" = 0;
"param_diag_sanitizer_ubsan_stopOnIssue" = 0;
"param_diag_showNonLocalizedStrings" = 0;
"param_diag_viewDebugging_enabled" = 1;
"param_diag_viewDebugging_insertDylibOnLaunch" = 1;
"param_install_style" = 0;
"param_launcher_UID" = 2;
"param_launcher_allowDeviceSensorReplayData" = 0;
"param_launcher_kind" = 0;
"param_launcher_style" = 0;
"param_launcher_substyle" = 0;
"param_runnable_appExtensionHostRunMode" = 0;
"param_runnable_productType" = "com.apple.product-type.application";
"param_testing_launchedForTesting" = 0;
"param_testing_suppressSimulatorApp" = 0;
"param_testing_usingCLI" = 0;
"sdk_canonicalName" = "iphonesimulator16.4";
"sdk_osVersion" = "16.4";
"sdk_variant" = iphonesimulator;
}
--
System Information
macOS Version 13.3.1 (a) (Build 22E772610a)
Xcode 14.3 (21812) (Build 14E222b)
Timestamp: 2023-05-22T13:00:49+03:00
当运行我的应用程序时,我遇到了另一个错误,它在日志中触发了一条警告消息。我相信这个警告可能与我面临的问题有关:
Warning: Error creating LLDB target at path '/Debug-iphonesimulator/YourApp.app'- using an empty LLDB target which can cause slow memory reads from remote devices.
2条答案
按热度按时间c8ib6hqw1#
好吧,所以经过吨的测试,我修复了它删除所有
从项目的目标构建设置&从所有pod构建设置。
woobm2wo2#
我也遇到过类似的问题,但对我来说,可以在模拟器中第一次运行该项目,但连续运行,模拟器一直显示黑屏。下面的步骤为我解决了这个问题
1.删除
"EXCLUDED_ARCHS[sdk=iphonesimulator*]" = "arm64"
如果你有任何调试Any iOS Simulator
构建设置1.如果您碰巧为
Pods
设置了它,那么在pod文件[和pod安装]中删除它们1.打开Xcode并在
Product/Destination/Destination Architecture
中选择show rosetta destination
按照上面的步骤,你现在应该可以跑了。