我做了一个简单的在线鼓手和吉他手,现在我想在我的网站上添加一个功能,记录我演奏的任何东西并下载它。我希望代码是简单的,也在JavaScript,因为我是新的Web开发和所有我知道的是HTML,CSS和JavaScript和其他一些东西。
我试图在网上得到一些帮助,但他们所展示的只是如何使用麦克风和记录来自用户而不是系统的音频。所以我才来这里
<!DOCTYPE html>
<html lang="en" dir="ltr">
<head>
<meta charset="utf-8">
<title>Drum Kit</title>
<link rel="stylesheet" href="styles.css">
<link href="https://fonts.googleapis.com/css?family=Arvo" rel="stylesheet">
</head>
<body>
<h1 id="title">Drum 🥁 Kit</h1>
<div class="set">
<button class="w drum">w</button>
<button class="a drum">a</button>
<button class="s drum">s</button>
<button class="d drum">d</button>
<button class="j drum">j</button>
<button class="k drum">k</button>
<button class="l drum">l</button>
</div>
<script src="index.js" charset="utf-8"></script>
<footer>
Made with ❤️ by MJ.
</footer>
</body>
</html>
body {
text-align: center;
background-color: #283149;
}
h1 {
font-size: 5rem;
color: #DBEDF3;
font-family: "Arvo", cursive;
text-shadow: 3px 0 #DA0463;
}
footer {
color: #DBEDF3;
font-family: sans-serif;
}
.w {
background-image: url("images/tom1.png");
}
.a {
background-image: url("images/tom2.png");
}
.s {
background-image: url("images/tom3.png");
}
.d {
background-image: url("images/tom4.png");
}
.j {
background-image: url("images/snare.png");
}
.k {
background-image: url("images/crash.png");
}
.l {
background-image: url("images/kick.png");
}
.set {
margin: 10% auto;
}
.pressed {
box-shadow: 0 3px 4px 0 #DBEDF3;
opacity: 0.5;
}
.red {
color: red;
}
.drum {
outline: none;
border: 10px solid #404B69;
font-size: 5rem;
font-family: 'Arvo', cursive;
line-height: 2;
font-weight: 900;
color: #DA0463;
text-shadow: 3px 0 #DBEDF3;
border-radius: 15px;
display: inline-block;
width: 150px;
height: 150px;
text-align: center;
margin: 10px;
background-color: white;
}
var numberOfDrumButtons = document.querySelectorAll(".drum").length;
for (var i = 0; i < numberOfDrumButtons; i++) {
document.querySelectorAll(".drum")[i].addEventListener("click", function() {
var buttonInnerHTML = this.innerHTML;
makeSound(buttonInnerHTML);
buttonAnimation(buttonInnerHTML);
});
}
document.addEventListener("keypress", function(event) {
makeSound(event.key);
buttonAnimation(event.key);
});
function makeSound(key) {
switch (key) {
case "w":
var tom1 = new Audio("sounds/tom-1.mp3");
tom1.play();
break;
case "a":
var tom2 = new Audio("sounds/tom-2.mp3");
tom2.play();
break;
case "s":
var tom3 = new Audio('sounds/tom-3.mp3');
tom3.play();
break;
case "d":
var tom4 = new Audio('sounds/tom-4.mp3');
tom4.play();
break;
case "j":
var snare = new Audio('sounds/snare.mp3');
snare.play();
break;
case "k":
var crash = new Audio('sounds/crash.mp3');
crash.play();
break;
case "l":
var kick = new Audio('sounds/kick-bass.mp3');
kick.play();
break;
default: console.log(key);
}
}
function buttonAnimation(currentKey) {
var activeButton = document.querySelector("." + currentKey);
activeButton.classList.add("pressed");
setTimeout(function() {
activeButton.classList.remove("pressed");
}, 100);
}
1条答案
按热度按时间8wtpewkr1#
您可能需要更新您的实现以使用Web Audio API。
您可以像这样加载/播放音频文件:
字符串
然后,您需要使用
MediaRecorder
下载它。你可以在这里看到一个例子:录制webaudio API的音频上下文的声音这里你可以看到我使用Web Audio API构建的一个小项目(类似于你的),但它还不支持录制/下载:
x1c 0d1x的数据