当我运行我的代码进行调试时,我得到了这个错误。如果你知道它,请告诉我如何删除这个错误。
错误:
Restarted application in 1,191ms.
W/DynamiteModule( 6043): Local module descriptor class for providerinstaller not found.
I/DynamiteModule( 6043): Considering local module providerinstaller:0 and remote module providerinstaller:0
W/ProviderInstaller( 6043): Failed to load providerinstaller module: No acceptable module found. Local version is 0 and remote version is 0.
W/ConnectivityManager.CallbackHandler( 6043): callback not found for CALLBACK_AVAILABLE message
D/skia ( 6043): 1 Shader compilation error
D/skia ( 6043): 2 ------------------------
D/skia ( 6043): 3 1 #version 300 es
D/skia ( 6043): 4 2
D/skia ( 6043): 5 3 #extension GL_EXT_shader_framebuffer_fetch : require
D/skia ( 6043): 6 4 precision mediump float;
D/skia ( 6043): 7 5 precision mediump sampler2D;
D/skia ( 6043): 8 6 inout mediump vec4 sk_FragColor;
D/skia ( 6043): 9 7 flat in mediump vec4 vcolor_Stage0;
D/skia ( 6043): 10 8 void main() {
D/skia ( 6043): 11 9 mediump vec4 outputColor_Stage0;
D/skia ( 6043): 12 10 outputColor_Stage0 = vcolor_Stage0;
D/skia ( 6043): 13 11 {
D/skia ( 6043): 14 12 mediump vec4 _dstColor = sk_FragColor;
D/skia ( 6043): 15 13 mediump vec4 _0_result = outputColor_Stage0 + (1.0 - outputColor_Stage0.w) * _dstColor;
D/skia ( 6043): 16 14 _0_result.xyz = max(_0_result.xyz, (1.0 - _dstColor.w) * outputColor_Stage0.xyz + _dstColor.xyz);
D/skia ( 6043): 17 15 sk_FragColor = _0_result;
D/skia ( 6043): 18 16 }
D/skia ( 6043): 19 17 }
D/skia ( 6043): 20 18
D/skia ( 6043): 21 Errors:
D/skia ( 6043): 22 ERROR: 0:6: 'inout' : invalid qualifier: can be only used with function parameters
D/skia ( 6043): 23
1条答案
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