我有一个自定义的文本框,我画一些地方保持器文本时,它是空的。它工作得很好,但当鼠标进入和离开文本框时,它会 Flink 。这似乎与鼠标悬停控件时边框变蓝有关(我使用的是Windows 8.1)。
知道我该怎么解决吗?
我尝试了各种SetStyles标志,但没有成功。
class MyTextBox : TextBox
{
public string PlaceHolder { get; set; }
static readonly Brush sPlaceHolderBrush = new SolidBrush(Color.FromArgb(70, 70, 78));
static readonly StringFormat sFormat = new StringFormat
{
Alignment = StringAlignment.Near,
LineAlignment = StringAlignment.Center
};
private Font mPlaceHolderFont;
[DllImport("user32")]
private static extern IntPtr GetWindowDC(IntPtr hwnd);
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
if (m.Msg == 0x0F)
{
if (string.IsNullOrEmpty(Text) && !Focused)
{
IntPtr dc = GetWindowDC(Handle);
using (Graphics g = Graphics.FromHdc(dc))
{
if (mPlaceHolderFont == null)
mPlaceHolderFont = new Font(Font, FontStyle.Italic);
var rect = new RectangleF(2, 2, Width - 4, Height - 4);
g.FillRectangle(Brushes.White, rect);
g.DrawString(PlaceHolder, mPlaceHolderFont, sPlaceHolderBrush, rect, sFormat);
}
}
}
}
}
我在重写OnPaint时遇到了其他问题。以下是我提出的最佳解决方案:
class MyTextBox : TextBox
{
public string PlaceHolder { get; set; }
static readonly Brush sPlaceHolderBrush = new SolidBrush(Color.FromArgb(70, 70, 78));
static readonly StringFormat sFormat = new StringFormat
{
Alignment = StringAlignment.Near,
LineAlignment = StringAlignment.Near
};
private Font mPlaceHolderFont;
private Brush mForegroundBrush;
protected override void OnHandleCreated(EventArgs e)
{
base.OnHandleCreated(e);
SetStyle(ControlStyles.OptimizedDoubleBuffer | ControlStyles.DoubleBuffer | ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint, true);
}
protected override void OnPaint(PaintEventArgs e)
{
var bounds = new Rectangle(-2, -2, Width, Height);
var rect = new RectangleF(1, 0, Width - 2, Height - 2);
e.Graphics.FillRectangle(Brushes.White, rect);
if (string.IsNullOrEmpty(Text) && !Focused)
{
if (mPlaceHolderFont == null)
mPlaceHolderFont = new Font(Font, FontStyle.Italic);
if (mForegroundBrush == null)
mForegroundBrush = new SolidBrush(ForeColor);
e.Graphics.DrawString(PlaceHolder, mPlaceHolderFont, sPlaceHolderBrush, rect, sFormat);
}
else
{
var flags = TextFormatFlags.Default | TextFormatFlags.TextBoxControl;
if (!Multiline)
flags |= TextFormatFlags.SingleLine | TextFormatFlags.NoPadding;
TextBoxRenderer.DrawTextBox(e.Graphics, bounds, Text, Font, flags, TextBoxState.Selected);
}
}
}
1条答案
按热度按时间fcwjkofz1#
使用
WM_PAINT
而不是OnPaint
有什么特殊原因吗?在WM_PAINT中,您可以从句柄获得绘图上下文,这始终是对控件的直接访问。在OnPaint
中,在事件参数中已经有了一个Graphics
,它可以是一个缓冲区或直接上下文,这取决于样式。你提到你尝试了一些风格,但没有成功。首先,我会说尝试这些 * 和 * 移动你的油漆逻辑到
OnPaint
:如果它不起作用(一个焦点控件在Windows中可能会有奇怪的行为),你必须坚持使用WM_PAINT,然后手动创建一个缓冲区。您的原始代码首先绘制一个白色矩形,然后绘制一些文本,这会导致 Flink 。您可以通过使用缓冲区来避免这种情况: