本文整理了Java中javafx.scene.image.ImageView.setLayoutY()
方法的一些代码示例,展示了ImageView.setLayoutY()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。ImageView.setLayoutY()
方法的具体详情如下:
包路径:javafx.scene.image.ImageView
类名称:ImageView
方法名:setLayoutY
暂无
代码示例来源:origin: ch.sahits.game/OpenPatricianJavaFX
private void setImage() {
final InputStream is = getClass().getResourceAsStream("InputPlank.jpg");
Image img1 = new Image(is,width.doubleValue(), height.doubleValue(), false, true);
imgView.setImage(img1);
imgView.setLayoutY(0);
}
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
ornamentView.setLayoutY(MainGameScene.MINMIMAL_DISPLAY_HEIGHT);
int decoHeight = (int) Math.floor(height-MainGameScene.MINMIMAL_DISPLAY_HEIGHT);
String ornamentName;
代码示例来源:origin: stackoverflow.com
title.setImage(img);
title.setLayoutX(569);
title.setLayoutY(146);
title.fitHeightProperty().add(100);
title.fitWidthProperty().add(100);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
/**
* Set the image view at the right position.
* @param width of the parent control
* @param height of the parent control
* @param imgView ImageView to be added.
*/
void setImageView(double width, double height, ImageView imgView, ImageScaleState state) {
getChildren().clear();
double x = Math.max((width - imgView.getBoundsInLocal().getWidth())/2,0);
double y = Math.max((height - imgView.getBoundsInLocal().getHeight())/2,0);
if (x > 0) {
state.border();
state.setBorderDirection(EScaleDirection.HORIZONTAL);
state.setBordered((int) x);
} else if (y > 0) {
state.border();
state.setBorderDirection(EScaleDirection.VERTICAL);
state.setBordered((int) y);
}
imgView.setLayoutX(x);
imgView.setLayoutY(y);
getChildren().add(imgView);
}
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
shipCanvas.setLayoutX(x);
imgView.setLayoutY(y);
shipCanvas.setLayoutY(y);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
ImageView barrel = new BarrelIconView();
barrel.setLayoutX(200 - 26);
barrel.setLayoutY(-12);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
ImageView barrel = new BarrelIconView();
barrel.setLayoutX(200 - 26);
barrel.setLayoutY(-12);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
barrel.setLayoutY(-12);
代码示例来源:origin: ch.sahits.game/OpenPatricianJavaFX
double width = tl.getWidth() * scale;
imgView.setLayoutX(offsetX);
imgView.setLayoutY(offsetY);
g.getChildren().addAll(imgView);
offsetX += width - INSET_CORNER_AFTER * scale;
width = top.getWidth() * scale;
imgView.setLayoutX(offsetX);
imgView.setLayoutY(offsetY);
g.getChildren().addAll(imgView);
offsetX += width - INSET * scale;
width = tr.getWidth() * scale;
imgView.setLayoutX(offsetX);
imgView.setLayoutY(offsetY);
g.getChildren().addAll(imgView);
offsetX = 0;
height = left.getHeight() * scale;
imgView.setLayoutX(0);
imgView.setLayoutY(offsetY);
g.getChildren().addAll(imgView);
imgView = createScaledView(right, scale);
imgView.setLayoutX(offsetRightBorder);
imgView.setLayoutY(offsetY);
g.getChildren().addAll(imgView);
offsetY += height - INSET * scale;
width = bl.getWidth() * scale;
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
ImageView barrel = new BarrelIconView();
barrel.setLayoutX(200 - 26);
barrel.setLayoutY(-12);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
imgView.setLayoutY(slot.getY() + offset.getY());
pane.getChildren().add(imgView);
} else {
BasicSlot slot = getSlotModel(id);
placeHolder.setLayoutX(slot.getX());
placeHolder.setLayoutY(slot.getY());
pane.getChildren().add(placeHolder);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
sideView.setLayoutY(70);
sideView.setLayoutX(30);
final EventHandler<? super MouseEvent> historyDisplayHandler = createHistoryDisplayHandler();
ImageView frontView = new ImageView();
frontView.imageProperty().bind(shipFrontImageBinding());
frontView.setLayoutY(70);
frontView.setLayoutX(289);
frontView.setOnMouseReleased(historyDisplayHandler);
代码示例来源:origin: ch.sahits.game/OpenPatricianDisplay
});
cashPile.setLayoutY(-14);
cashTxt.setLayoutX(cashPile.getLayoutX() + 38 + spacing);
cashTxt.setTextOrigin(VPos.BASELINE);
代码示例来源:origin: com.github.almasb/fxgl-effects
imageView.setScaleY(radius.y * 2 / image.getHeight());
imageView.setLayoutX(x);
imageView.setLayoutY(y);
imageView.setOpacity(alpha);
imageView.setBlendMode(blendMode);
代码示例来源:origin: com.github.almasb/fxgl-base
imageView.setScaleY(radius.y * 2 / image.getHeight());
imageView.setLayoutX(x);
imageView.setLayoutY(y);
imageView.setOpacity(alpha);
imageView.setBlendMode(blendMode);
代码示例来源:origin: ch.sahits.game/OpenPatricianJavaFX
ImageView titleBackground = new ImageView(titleImg);
titleBackground.setLayoutX((frame.getWidth() - titleWidth)/2);
titleBackground.setLayoutY(35);
title.setLayoutY(47);
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