本文整理了Java中jcuda.runtime.JCuda.cudaGetTextureObjectResourceDescNative()
方法的一些代码示例,展示了JCuda.cudaGetTextureObjectResourceDescNative()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。JCuda.cudaGetTextureObjectResourceDescNative()
方法的具体详情如下:
包路径:jcuda.runtime.JCuda
类名称:JCuda
方法名:cudaGetTextureObjectResourceDescNative
暂无
代码示例来源:origin: org.nd4j/jcuda
/**
* Returns a texture object's resource descriptor.
*
* <pre>
* cudaError_t cudaGetTextureObjectResourceDesc (
* cudaResourceDesc* pResDesc,
* cudaTextureObject_t texObject )
* </pre>
* <div>
* <p>Returns a texture object's resource
* descriptor. Returns the resource descriptor for the texture object
* specified by <tt>texObject</tt>.
* </p>
* </div>
*
* @param pResDesc Resource descriptor
* @param texObject Texture object
*
* @return cudaSuccess, cudaErrorInvalidValue
*
* @see JCuda#cudaCreateTextureObject
*/
public static int cudaGetTextureObjectResourceDesc(cudaResourceDesc pResDesc, cudaTextureObject texObject)
{
return checkResult(cudaGetTextureObjectResourceDescNative(pResDesc, texObject));
}
private static native int cudaGetTextureObjectResourceDescNative(cudaResourceDesc pResDesc, cudaTextureObject texObject);
代码示例来源:origin: org.nd4j/jcuda-windows64
/**
* Returns a texture object's resource descriptor.
*
* <pre>
* cudaError_t cudaGetTextureObjectResourceDesc (
* cudaResourceDesc* pResDesc,
* cudaTextureObject_t texObject )
* </pre>
* <div>
* <p>Returns a texture object's resource
* descriptor. Returns the resource descriptor for the texture object
* specified by <tt>texObject</tt>.
* </p>
* </div>
*
* @param pResDesc Resource descriptor
* @param texObject Texture object
*
* @return cudaSuccess, cudaErrorInvalidValue
*
* @see JCuda#cudaCreateTextureObject
*/
public static int cudaGetTextureObjectResourceDesc(cudaResourceDesc pResDesc, cudaTextureObject texObject)
{
return checkResult(cudaGetTextureObjectResourceDescNative(pResDesc, texObject));
}
private static native int cudaGetTextureObjectResourceDescNative(cudaResourceDesc pResDesc, cudaTextureObject texObject);
代码示例来源:origin: org.nd4j/nd4j-jcublas-common
/**
* Returns a texture object's resource descriptor.
*
* <pre>
* cudaError_t cudaGetTextureObjectResourceDesc (
* cudaResourceDesc* pResDesc,
* cudaTextureObject_t texObject )
* </pre>
* <div>
* <p>Returns a texture object's resource
* descriptor. Returns the resource descriptor for the texture object
* specified by <tt>texObject</tt>.
* </p>
* </div>
*
* @param pResDesc Resource descriptor
* @param texObject Texture object
*
* @return cudaSuccess, cudaErrorInvalidValue
*
* @see JCuda#cudaCreateTextureObject
*/
public static int cudaGetTextureObjectResourceDesc(cudaResourceDesc pResDesc, cudaTextureObject texObject)
{
return checkResult(cudaGetTextureObjectResourceDescNative(pResDesc, texObject));
}
private static native int cudaGetTextureObjectResourceDescNative(cudaResourceDesc pResDesc, cudaTextureObject texObject);
代码示例来源:origin: org.jcuda/jcuda
/**
* Returns a texture object's resource descriptor.
*
* <pre>
* cudaError_t cudaGetTextureObjectResourceDesc (
* cudaResourceDesc* pResDesc,
* cudaTextureObject_t texObject )
* </pre>
* <div>
* <p>Returns a texture object's resource
* descriptor. Returns the resource descriptor for the texture object
* specified by <tt>texObject</tt>.
* </p>
* </div>
*
* @param pResDesc Resource descriptor
* @param texObject Texture object
*
* @return cudaSuccess, cudaErrorInvalidValue
*
* @see JCuda#cudaCreateTextureObject
*/
public static int cudaGetTextureObjectResourceDesc(cudaResourceDesc pResDesc, cudaTextureObject texObject)
{
return checkResult(cudaGetTextureObjectResourceDescNative(pResDesc, texObject));
}
private static native int cudaGetTextureObjectResourceDescNative(cudaResourceDesc pResDesc, cudaTextureObject texObject);
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