com.bumptech.glide.util.Util.assertMainThread()方法的使用及代码示例

x33g5p2x  于2022-02-01 转载在 其他  
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本文整理了Java中com.bumptech.glide.util.Util.assertMainThread()方法的一些代码示例,展示了Util.assertMainThread()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Util.assertMainThread()方法的具体详情如下:
包路径:com.bumptech.glide.util.Util
类名称:Util
方法名:assertMainThread

Util.assertMainThread介绍

[英]Throws an java.lang.IllegalArgumentException if called on a thread other than the main thread.
[中]

代码示例

代码示例来源:origin: bumptech/glide

/**
 * Clears some memory with the exact amount depending on the given level.
 *
 * @see android.content.ComponentCallbacks2#onTrimMemory(int)
 */
public void trimMemory(int level) {
 // Engine asserts this anyway when removing resources, fail faster and consistently
 Util.assertMainThread();
 // memory cache needs to be trimmed before bitmap pool to trim re-pooled Bitmaps too. See #687.
 memoryCache.trimMemory(level);
 bitmapPool.trimMemory(level);
 arrayPool.trimMemory(level);
}

代码示例来源:origin: bumptech/glide

/**
 * Performs {@link #resumeRequests()} recursively for all managers that are contextually
 * descendant to this manager based on the Activity/Fragment hierarchy. The hierarchical semantics
 * are identical as for {@link #pauseRequestsRecursive()}.
 */
// Public API.
@SuppressWarnings("unused")
public synchronized void resumeRequestsRecursive() {
 Util.assertMainThread();
 resumeRequests();
 for (RequestManager requestManager : treeNode.getDescendants()) {
  requestManager.resumeRequests();
 }
}

代码示例来源:origin: bumptech/glide

/**
 * Clears as much memory as possible.
 *
 * @see android.content.ComponentCallbacks#onLowMemory()
 * @see android.content.ComponentCallbacks2#onLowMemory()
 */
public void clearMemory() {
 // Engine asserts this anyway when removing resources, fail faster and consistently
 Util.assertMainThread();
 // memory cache needs to be cleared before bitmap pool to clear re-pooled Bitmaps too. See #687.
 memoryCache.clearMemory();
 bitmapPool.clearMemory();
 arrayPool.clearMemory();
}

代码示例来源:origin: bumptech/glide

/**
 * Adjusts Glide's current and maximum memory usage based on the given {@link MemoryCategory}.
 *
 * <p> The default {@link MemoryCategory} is {@link MemoryCategory#NORMAL}.
 * {@link MemoryCategory#HIGH} increases Glide's maximum memory usage by up to 50% and
 * {@link MemoryCategory#LOW} decreases Glide's maximum memory usage by 50%. This method should be
 * used to temporarily increase or decrease memory usage for a single Activity or part of the app.
 * Use {@link GlideBuilder#setMemoryCache(MemoryCache)} to put a permanent memory size if you want
 * to change the default. </p>
 *
 * @return the previous MemoryCategory used by Glide.
 */
@SuppressWarnings("WeakerAccess") // Public API
@NonNull
public MemoryCategory setMemoryCategory(@NonNull MemoryCategory memoryCategory) {
 // Engine asserts this anyway when removing resources, fail faster and consistently
 Util.assertMainThread();
 // memory cache needs to be trimmed before bitmap pool to trim re-pooled Bitmaps too. See #687.
 memoryCache.setSizeMultiplier(memoryCategory.getMultiplier());
 bitmapPool.setSizeMultiplier(memoryCategory.getMultiplier());
 MemoryCategory oldCategory = this.memoryCategory;
 this.memoryCategory = memoryCategory;
 return oldCategory;
}

代码示例来源:origin: bumptech/glide

Util.assertMainThread();
Preconditions.checkNotNull(view);

代码示例来源:origin: guolindev/giffun

@Override
public void onEngineJobCancelled(EngineJob engineJob, Key key) {
  Util.assertMainThread();
  EngineJob current = jobs.get(key);
  if (engineJob.equals(current)) {
    jobs.remove(key);
  }
}

代码示例来源:origin: guolindev/giffun

@Override
public void onResourceRemoved(final Resource<?> resource) {
  Util.assertMainThread();
  resourceRecycler.recycle(resource);
}

代码示例来源:origin: guolindev/giffun

/**
 * Restarts any loads that have not yet completed.
 *
 * @see #isPaused()
 * @see #pauseRequests()
 */
public void resumeRequests() {
  Util.assertMainThread();
  requestTracker.resumeRequests();
}

代码示例来源:origin: guolindev/giffun

/**
 * Returns true if loads for this {@link RequestManager} are currently paused.
 *
 * @see #pauseRequests()
 * @see #resumeRequests()
 */
public boolean isPaused() {
  Util.assertMainThread();
  return requestTracker.isPaused();
}

代码示例来源:origin: guolindev/giffun

public void release(Resource resource) {
  Util.assertMainThread();
  if (resource instanceof EngineResource) {
    ((EngineResource) resource).release();
  } else {
    throw new IllegalArgumentException("Cannot release anything but an EngineResource");
  }
}

代码示例来源:origin: guolindev/giffun

/**
 * Cancels any in progress loads, but does not clear resources of completed loads.
 *
 * @see #isPaused()
 * @see #resumeRequests()
 */
public void pauseRequests() {
  Util.assertMainThread();
  requestTracker.pauseRequests();
}

代码示例来源:origin: guolindev/giffun

public void recycle(Resource<?> resource) {
  Util.assertMainThread();
  if (isRecycling) {
    // If a resource has sub-resources, releasing a sub resource can cause it's parent to be synchronously
    // evicted which leads to a recycle loop when the parent releases it's children. Posting breaks this loop.
    handler.obtainMessage(ResourceRecyclerCallback.RECYCLE_RESOURCE, resource).sendToTarget();
  } else {
    isRecycling = true;
    resource.recycle();
    isRecycling = false;
  }
}

代码示例来源:origin: guolindev/giffun

public void removeCallback(ResourceCallback cb) {
  Util.assertMainThread();
  if (hasResource || hasException) {
    addIgnoredCallback(cb);
  } else {
    cbs.remove(cb);
    if (cbs.isEmpty()) {
      cancel();
    }
  }
}

代码示例来源:origin: guolindev/giffun

public void addCallback(ResourceCallback cb) {
  Util.assertMainThread();
  if (hasResource) {
    cb.onResourceReady(engineResource);
  } else if (hasException) {
    cb.onException(exception);
  } else {
    cbs.add(cb);
  }
}

代码示例来源:origin: guolindev/giffun

/**
 * Clears some memory with the exact amount depending on the given level.
 *
 * @see android.content.ComponentCallbacks2#onTrimMemory(int)
 */
public void trimMemory(int level) {
  // Engine asserts this anyway when removing resources, fail faster and consistently
  Util.assertMainThread();
  // memory cache needs to be trimmed before bitmap pool to trim re-pooled Bitmaps too. See #687.
  memoryCache.trimMemory(level);
  bitmapPool.trimMemory(level);
}

代码示例来源:origin: guolindev/giffun

/**
 * Clears as much memory as possible.
 *
 * @see android.content.ComponentCallbacks#onLowMemory()
 * @see android.content.ComponentCallbacks2#onLowMemory()
 */
public void clearMemory() {
  // Engine asserts this anyway when removing resources, fail faster and consistently
  Util.assertMainThread();
  // memory cache needs to be cleared before bitmap pool to clear re-pooled Bitmaps too. See #687.
  memoryCache.clearMemory();
  bitmapPool.clearMemory();
}

代码示例来源:origin: guolindev/giffun

@Override
public void onResourceReleased(Key cacheKey, EngineResource resource) {
  Util.assertMainThread();
  activeResources.remove(cacheKey);
  if (resource.isCacheable()) {
    cache.put(cacheKey, resource);
  } else {
    resourceRecycler.recycle(resource);
  }
}

代码示例来源:origin: guolindev/giffun

@SuppressWarnings("unchecked")
@Override
public void onEngineJobComplete(Key key, EngineResource<?> resource) {
  Util.assertMainThread();
  // A null resource indicates that the load failed, usually due to an exception.
  if (resource != null) {
    resource.setResourceListener(key, this);
    if (resource.isCacheable()) {
      activeResources.put(key, new ResourceWeakReference(key, resource, getReferenceQueue()));
    }
  }
  // TODO: should this check that the engine job is still current?
  jobs.remove(key);
}

代码示例来源:origin: guolindev/giffun

/**
 * Performs {@link #resumeRequests()} recursively for all managers that are contextually descendant
 * to this manager based on the Activity/Fragment hierarchy. The hierarchical semantics are identical as for
 * {@link #pauseRequestsRecursive()}.
 */
public void resumeRequestsRecursive() {
  Util.assertMainThread();
  resumeRequests();
  for (RequestManager requestManager : treeNode.getDescendants()) {
    requestManager.resumeRequests();
  }
}

代码示例来源:origin: guolindev/giffun

/**
 * Cancel any pending loads Glide may have for the target and free any resources (such as {@link Bitmap}s) that may
 * have been loaded for the target so they may be reused.
 *
 * @param target The Target to cancel loads for.
 */
public static void clear(Target<?> target) {
  Util.assertMainThread();
  Request request = target.getRequest();
  if (request != null) {
    request.clear();
    target.setRequest(null);
  }
}

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