net.minecraftforge.common.config.Configuration.toString()方法的使用及代码示例

x33g5p2x  于2022-01-18 转载在 其他  
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本文整理了Java中net.minecraftforge.common.config.Configuration.toString()方法的一些代码示例,展示了Configuration.toString()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Configuration.toString()方法的具体详情如下:
包路径:net.minecraftforge.common.config.Configuration
类名称:Configuration
方法名:toString

Configuration.toString介绍

暂无

代码示例

代码示例来源:origin: Vazkii/Botania

public GuiBotaniaConfig(GuiScreen parentScreen) {
  super(parentScreen, new ConfigElement(ConfigHandler.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(), LibMisc.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ConfigHandler.config.toString()));
}

代码示例来源:origin: CoFH/CoFHCore

@Override
public String toString() {
  return modConfiguration.toString();
}

代码示例来源:origin: Azanor/Baubles

public BaublesGuiFactory() {
  super(Baubles.MODID, GuiConfig.getAbridgedConfigPath(Config.config.toString()));
}

代码示例来源:origin: lorddusk/HQM

public HQMConfigGui(GuiScreen parentScreen) {
    super(parentScreen,
        ModConfig.getConfigElements(),
        ModInformation.ID,
        false,
        false,
        GuiConfig.getAbridgedConfigPath(ModConfig.config.toString()));
  }
}

代码示例来源:origin: MrCrayfish/MrCrayfishFurnitureMod

public GuiFurnitureConfig(GuiScreen parent)
{
  super(parent, getConfigElements(), "cfm", false, false, GuiConfig.getAbridgedConfigPath(ConfigurationHandler.config.toString()));
}

代码示例来源:origin: Vazkii/Quark

public GuiConfigCategory(GuiScreen parentScreen, String baseCategory) {
  super(parentScreen, getAllElements(baseCategory), LibMisc.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ModuleLoader.config.toString()));
}

代码示例来源:origin: Ellpeck/ActuallyAdditions

public GuiConfiguration(GuiScreen parentScreen){
  super(parentScreen, getConfigElements(), ActuallyAdditions.MODID, false, false, GuiConfig.getAbridgedConfigPath(ConfigurationHandler.config.toString()));
}

代码示例来源:origin: vadis365/TheErebus

public ConfigGUI(GuiScreen parent) {
  super(parent, getElements(), Reference.MOD_ID, Reference.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ConfigHandler.INSTANCE.config.toString()));
}

代码示例来源:origin: raoulvdberge/refinedstorage

public ModGuiConfig(GuiScreen guiScreen) {
    super(
      guiScreen,
      RS.INSTANCE.config.getConfigElements(),
      RS.ID,
      false,
      false,
      GuiConfig.getAbridgedConfigPath(RS.INSTANCE.config.getConfig().toString())
    );
  }
}

代码示例来源:origin: PenguinSquad/Harvest-Festival

public GuiHFConfig(GuiScreen parentScreen) {
  super(parentScreen, getConfigElements(), MODID, false, true, GuiConfig.getAbridgedConfigPath(ConfigHelper.getConfig().toString()));
}

代码示例来源:origin: Vazkii/Psi

public GuiPsiConfig(GuiScreen parentScreen) {
  super(parentScreen, new ConfigElement(ConfigHandler.config.getCategory(Configuration.CATEGORY_GENERAL)).getChildElements(), LibMisc.MOD_ID, false, false, GuiConfig.getAbridgedConfigPath(ConfigHandler.config.toString()));
}

代码示例来源:origin: TheGreyGhost/MinecraftByExample

@Override
  protected GuiScreen buildChildScreen()
  {
Configuration configuration = MBEConfiguration.getConfig();
ConfigElement cat_general = new ConfigElement(configuration.getCategory(MBEConfiguration.CATEGORY_NAME_OTHER));
List<IConfigElement> propertiesOnThisScreen = cat_general.getChildElements();
String windowTitle = configuration.toString();
return new GuiConfig(this.owningScreen, propertiesOnThisScreen,
           this.owningScreen.modID,
           MBEConfiguration.CATEGORY_NAME_OTHER,
           this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
           this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
           windowTitle);
//this is a complicated object that specifies the category's gui screen, to better understand
// how it works, look into the definitions of the called functions and objects
  }
}

代码示例来源:origin: TheGreyGhost/MinecraftByExample

@Override
  protected GuiScreen buildChildScreen()
  {
    //The following GuiConfig object specifies the configID of the object and thus will force-save
    // when closed.
    //Parent GuiConfig object's entryList will also be refreshed to reflect the changes.
    // --see GuiFactory of Forge for more info
    //Additionally, Forge best practices say to put the path to the config file for the category as
    // the title for the category config screen
Configuration configuration = MBEConfiguration.getConfig();
ConfigElement cat_general = new ConfigElement(configuration.getCategory(MBEConfiguration.CATEGORY_NAME_GENERAL));
List<IConfigElement> propertiesOnThisScreen = cat_general.getChildElements();
String windowTitle = configuration.toString();
return new GuiConfig(this.owningScreen, propertiesOnThisScreen,
           this.owningScreen.modID,
           MBEConfiguration.CATEGORY_NAME_GENERAL,
           this.configElement.requiresWorldRestart() || this.owningScreen.allRequireWorldRestart,
           this.configElement.requiresMcRestart() || this.owningScreen.allRequireMcRestart,
           windowTitle);
    //this is a complicated object that specifies the category's gui screen, to better understand
    // how it works, look into the definitions of the called functions and objects
  }
}

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