com.jme3.texture.FrameBuffer.getSamples()方法的使用及代码示例

x33g5p2x  于2022-01-19 转载在 其他  
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本文整理了Java中com.jme3.texture.FrameBuffer.getSamples()方法的一些代码示例,展示了FrameBuffer.getSamples()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FrameBuffer.getSamples()方法的具体详情如下:
包路径:com.jme3.texture.FrameBuffer
类名称:FrameBuffer
方法名:getSamples

FrameBuffer.getSamples介绍

暂无

代码示例

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
  if (fb.getSamples() <= 1) {
    throw new IllegalArgumentException("Framebuffer must be multisampled");
  }
  if (!caps.contains(Caps.TextureMultisample)) {
    throw new RendererException("Multisampled textures are not supported");
  }
  setFrameBuffer(fb);
  Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
  FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
  for (int i = 0; i < samplePositions.length; i++) {
    glext.glGetMultisample(GLExt.GL_SAMPLE_POSITION, i, samplePos);
    samplePos.clear();
    samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
        samplePos.get(1) - 0.5f);
  }
  return samplePositions;
}

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

return false;
if (fb.getSamples() > 1
 && !caps.contains(Caps.FrameBufferMultisample))
  return false;

代码示例来源:origin: jMonkeyEngine/jmonkeyengine

if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
  int samples = fb.getSamples();
  int maxSamples = limits.get(Limits.FrameBufferSamples);
  if (maxSamples < samples) {

代码示例来源:origin: org.jmonkeyengine/jme3-core

public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
  if (fb.getSamples() <= 1) {
    throw new IllegalArgumentException("Framebuffer must be multisampled");
  }
  if (!caps.contains(Caps.TextureMultisample)) {
    throw new RendererException("Multisampled textures are not supported");
  }
  setFrameBuffer(fb);
  Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
  FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
  for (int i = 0; i < samplePositions.length; i++) {
    glext.glGetMultisample(GLExt.GL_SAMPLE_POSITION, i, samplePos);
    samplePos.clear();
    samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
        samplePos.get(1) - 0.5f);
  }
  return samplePositions;
}

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
  if (fb.getSamples() <= 1) {
    throw new IllegalArgumentException("Framebuffer must be multisampled");
  }
  if (!caps.contains(Caps.TextureMultisample)) {
    throw new RendererException("Multisampled textures are not supported");
  }
  setFrameBuffer(fb);
  Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
  FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
  for (int i = 0; i < samplePositions.length; i++) {
    glGetMultisample(GL_SAMPLE_POSITION, i, samplePos);
    samplePos.clear();
    samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
        samplePos.get(1) - 0.5f);
  }
  return samplePositions;
}

代码示例来源:origin: org.jmonkeyengine/jme3-core

return false;
if (fb.getSamples() > 1
 && !caps.contains(Caps.FrameBufferMultisample))
  return false;

代码示例来源:origin: info.projectkyoto/mms-engine

return false;
if (fb.getSamples() > 1
 && !caps.contains(Caps.FrameBufferMultisample))
  return false;

代码示例来源:origin: org.jmonkeyengine/jme3-core

if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
  int samples = fb.getSamples();
  int maxSamples = limits.get(Limits.FrameBufferSamples);
  if (maxSamples < samples) {

代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl

if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
  int samples = fb.getSamples();
  if (maxFBOSamples < samples) {
    samples = maxFBOSamples;

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