本文整理了Java中com.jme3.texture.FrameBuffer.getSamples()
方法的一些代码示例,展示了FrameBuffer.getSamples()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。FrameBuffer.getSamples()
方法的具体详情如下:
包路径:com.jme3.texture.FrameBuffer
类名称:FrameBuffer
方法名:getSamples
暂无
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
if (fb.getSamples() <= 1) {
throw new IllegalArgumentException("Framebuffer must be multisampled");
}
if (!caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisampled textures are not supported");
}
setFrameBuffer(fb);
Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
for (int i = 0; i < samplePositions.length; i++) {
glext.glGetMultisample(GLExt.GL_SAMPLE_POSITION, i, samplePos);
samplePos.clear();
samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
samplePos.get(1) - 0.5f);
}
return samplePositions;
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
return false;
if (fb.getSamples() > 1
&& !caps.contains(Caps.FrameBufferMultisample))
return false;
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
int samples = fb.getSamples();
int maxSamples = limits.get(Limits.FrameBufferSamples);
if (maxSamples < samples) {
代码示例来源:origin: org.jmonkeyengine/jme3-core
public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
if (fb.getSamples() <= 1) {
throw new IllegalArgumentException("Framebuffer must be multisampled");
}
if (!caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisampled textures are not supported");
}
setFrameBuffer(fb);
Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
for (int i = 0; i < samplePositions.length; i++) {
glext.glGetMultisample(GLExt.GL_SAMPLE_POSITION, i, samplePos);
samplePos.clear();
samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
samplePos.get(1) - 0.5f);
}
return samplePositions;
}
代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl
public Vector2f[] getFrameBufferSamplePositions(FrameBuffer fb) {
if (fb.getSamples() <= 1) {
throw new IllegalArgumentException("Framebuffer must be multisampled");
}
if (!caps.contains(Caps.TextureMultisample)) {
throw new RendererException("Multisampled textures are not supported");
}
setFrameBuffer(fb);
Vector2f[] samplePositions = new Vector2f[fb.getSamples()];
FloatBuffer samplePos = BufferUtils.createFloatBuffer(2);
for (int i = 0; i < samplePositions.length; i++) {
glGetMultisample(GL_SAMPLE_POSITION, i, samplePos);
samplePos.clear();
samplePositions[i] = new Vector2f(samplePos.get(0) - 0.5f,
samplePos.get(1) - 0.5f);
}
return samplePositions;
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
return false;
if (fb.getSamples() > 1
&& !caps.contains(Caps.FrameBufferMultisample))
return false;
代码示例来源:origin: info.projectkyoto/mms-engine
return false;
if (fb.getSamples() > 1
&& !caps.contains(Caps.FrameBufferMultisample))
return false;
代码示例来源:origin: org.jmonkeyengine/jme3-core
if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
int samples = fb.getSamples();
int maxSamples = limits.get(Limits.FrameBufferSamples);
if (maxSamples < samples) {
代码示例来源:origin: us.ihmc.thirdparty.jme/jme3-lwjgl
if (fb.getSamples() > 1 && caps.contains(Caps.FrameBufferMultisample)) {
int samples = fb.getSamples();
if (maxFBOSamples < samples) {
samples = maxFBOSamples;
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