本文整理了Java中com.jme3.scene.Spatial.checkCulling()
方法的一些代码示例,展示了Spatial.checkCulling()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Spatial.checkCulling()
方法的具体详情如下:
包路径:com.jme3.scene.Spatial
类名称:Spatial
方法名:checkCulling
[英]checkCulling
checks the spatial with the camera to see if it should be culled.
This method is called by the renderer. Usually it should not be called directly.
[中]checkCulling
用相机检查空间,看是否应该剔除。
此方法由渲染器调用。通常不应该直接调用它。
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
@Override
public boolean checkCulling(Camera cam) {
if (isGrouped()) {
setLastFrustumIntersection(Camera.FrustumIntersect.Outside);
return false;
}
return super.checkCulling(cam);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
private static void validateSubScene(Spatial scene) {
scene.checkCulling(DUMMY_CAM);
Set<MatParamOverride> actualOverrides = new HashSet<MatParamOverride>();
for (MatParamOverride override : scene.getWorldMatParamOverrides()) {
actualOverrides.add(override);
}
Set<MatParamOverride> expectedOverrides = new HashSet<MatParamOverride>();
Spatial current = scene;
while (current != null) {
for (MatParamOverride override : current.getLocalMatParamOverrides()) {
expectedOverrides.add(override);
}
current = current.getParent();
}
assertEquals("For " + scene, expectedOverrides, actualOverrides);
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
private void renderSubScene(Spatial scene, ViewPort vp) {
// check culling first.
if (!scene.checkCulling(vp.getCamera())) {
return;
}
scene.runControlRender(this, vp);
if (scene instanceof Node) {
// Recurse for all children
Node n = (Node) scene;
List<Spatial> children = n.getChildren();
// Saving cam state for culling
int camState = vp.getCamera().getPlaneState();
for (int i = 0; i < children.size(); i++) {
// Restoring cam state before proceeding children recursively
vp.getCamera().setPlaneState(camState);
renderSubScene(children.get(i), vp);
}
} else if (scene instanceof Geometry) {
// add to the render queue
Geometry gm = (Geometry) scene;
if (gm.getMaterial() == null) {
throw new IllegalStateException("No material is set for Geometry: " + gm.getName());
}
vp.getQueue().addToQueue(gm, scene.getQueueBucket());
}
}
代码示例来源:origin: jMonkeyEngine/jmonkeyengine
int planeState = camera.getPlaneState();
camera.setPlaneState(0);
inFrustum = camera.contains(scene.getWorldBound()) != Camera.FrustumIntersect.Outside && scene.checkCulling(vpCamera);
camera.setPlaneState(planeState);
代码示例来源:origin: org.jmonkeyengine/jme3-core
@Override
public boolean checkCulling(Camera cam) {
if (isGrouped()) {
setLastFrustumIntersection(Camera.FrustumIntersect.Outside);
return false;
}
return super.checkCulling(cam);
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
private void renderSubScene(Spatial scene, ViewPort vp) {
// check culling first.
if (!scene.checkCulling(vp.getCamera())) {
return;
}
scene.runControlRender(this, vp);
if (scene instanceof Node) {
// Recurse for all children
Node n = (Node) scene;
List<Spatial> children = n.getChildren();
// Saving cam state for culling
int camState = vp.getCamera().getPlaneState();
for (int i = 0; i < children.size(); i++) {
// Restoring cam state before proceeding children recursively
vp.getCamera().setPlaneState(camState);
renderSubScene(children.get(i), vp);
}
} else if (scene instanceof Geometry) {
// add to the render queue
Geometry gm = (Geometry) scene;
if (gm.getMaterial() == null) {
throw new IllegalStateException("No material is set for Geometry: " + gm.getName());
}
vp.getQueue().addToQueue(gm, scene.getQueueBucket());
}
}
代码示例来源:origin: org.jmonkeyengine/jme3-core
int planeState = camera.getPlaneState();
camera.setPlaneState(0);
inFrustum = camera.contains(scene.getWorldBound()) != Camera.FrustumIntersect.Outside && scene.checkCulling(vpCamera);
camera.setPlaneState(planeState);
代码示例来源:origin: info.projectkyoto/mms-engine
if (!scene.checkCulling(vp.getCamera())) {
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