com.badlogic.gdx.scenes.scene2d.Actor.<init>()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
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本文整理了Java中com.badlogic.gdx.scenes.scene2d.Actor.<init>()方法的一些代码示例,展示了Actor.<init>()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Actor.<init>()方法的具体详情如下:
包路径:com.badlogic.gdx.scenes.scene2d.Actor
类名称:Actor
方法名:<init>

Actor.<init>介绍

暂无

代码示例

代码示例来源:origin: stackoverflow.com

//Create an actor and add it to the Stage:
Actor myActor = new Actor();
stage.addActor(myActor);

//Then remove the actor:
myActor.remove();

代码示例来源:origin: stackoverflow.com

private Actor actionManager = new Actor(); //use a Stage instead if using one anyway
private final Color fadeColor = new Color ();
private static final Color FADED = new Color(1,1,1,0);

private void fadeOut (float duration){
  ColorAction colorAction = Actions.color(FADED, duration, Interpolation.sine);
  colorAction.setColor(fadeColor);
  actionManager.addAction(colorAction);
}

private void fadeIn (float duration){
  ColorAction colorAction = Actions.color(Color.WHITE, duration, Interpolation.sine);
  colorAction.setColor(fadeColor);
  actionManager.addAction(colorAction);
}

public void render (){
  //...

  actionManager.act(Gdx.graphics.getDeltaTime());
  batch.setColor(fadeColor);
  //...
}

代码示例来源:origin: stackoverflow.com

Actor fred = new Actor();
Actor tom = new VoiceActor();
Actor sally = new StuntActor();

fred.act();
tom.act();
sally.act();

代码示例来源:origin: narfman0/GDXWorld

final Node dummy = new Node(new Actor());

代码示例来源:origin: stackoverflow.com

private Actor fadeActor = new Actor();
private ShapeRenderer fadeRenderer;

代码示例来源:origin: Var3D/var3dframe

@Override
public void init() {
  setBackground(game.getUI(new Actor()).setSize(getFullWidth(), getFullHeight()).getActor());
  img_bg = game.getImage(getWidth() / 2, 1).touchOff().show(this);
  lab_msg = game.getLabel("messge").setColor(Color.DARK_GRAY).touchOff().show(this);
  lab_msg.setWrap(true);
  lab_msg.setAlignment(Align.center);
  lab_msg.setWidth(getWidth() / 2 - game.getDefaultFontSize());
  lab_msg.setPosition(getWidth() / 2, getHeight() / 2, Align.center);
  addListener(new ClickListener() {
    public void clicked(InputEvent event, float x, float y) {
      game.removeDialog(DialogMessge.this);
    }
  });
}

代码示例来源:origin: jsjolund/GdxDemo3D

rootTable.add(new Actor()).width(10).grow();

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