net.minecraft.block.Block.harvestBlock()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
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本文整理了Java中net.minecraft.block.Block.harvestBlock()方法的一些代码示例,展示了Block.harvestBlock()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.harvestBlock()方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:harvestBlock

Block.harvestBlock介绍

暂无

代码示例

代码示例来源:origin: Vazkii/Botania

public static void removeBlockWithDrops(EntityPlayer player, ItemStack stack, World world, BlockPos pos,
                    Predicate<IBlockState> filter,
                    boolean dispose, boolean particles) {
  if(!world.isBlockLoaded(pos))
    return;
  IBlockState state = world.getBlockState(pos);
  Block block = state.getBlock();
  if(!world.isRemote && filter.test(state)
      && !block.isAir(state, world, pos) && state.getPlayerRelativeBlockHardness(player, world, pos) > 0
      && block.canHarvestBlock(player.world, pos, player)) {
    int exp = ForgeHooks.onBlockBreakEvent(world, ((EntityPlayerMP) player).interactionManager.getGameType(), (EntityPlayerMP) player, pos);
    if(exp == -1)
      return;
    if(!player.capabilities.isCreativeMode) {
      TileEntity tile = world.getTileEntity(pos);
      if(block.removedByPlayer(state, world, pos, player, true)) {
        block.onPlayerDestroy(world, pos, state);
        if(!dispose || !ItemElementiumPick.isDisposable(block)) {
          block.harvestBlock(world, player, pos, state, tile, stack);
          block.dropXpOnBlockBreak(world, pos, exp);
        }
      }
      damageItem(stack, 1, player, 80);
    } else world.setBlockToAir(pos);
    if(particles && ConfigHandler.blockBreakParticles && ConfigHandler.blockBreakParticlesTool)
      world.playEvent(2001, pos, Block.getStateId(state));
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

@Override
public void harvestBlock(@Nonnull World worldIn, @Nonnull EntityPlayer player, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nullable TileEntity te,
  @Nonnull ItemStack stack) {
 super.harvestBlock(worldIn, player, pos, state, te, stack);
 super.removedByPlayer(state, worldIn, pos, player, true);
}

代码示例来源:origin: WayofTime/BloodMagic

@Override
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity tile, ItemStack stack) {
  super.harvestBlock(world, player, pos, state, tile, stack);
  world.setBlockToAir(pos);
}

代码示例来源:origin: raoulvdberge/refinedstorage

@Override
public void harvestBlock(World world, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity tile, ItemStack stack) {
  super.harvestBlock(world, player, pos, state, tile, stack);
  world.setBlockToAir(pos);
}

代码示例来源:origin: SleepyTrousers/EnderCore

@Override
public void harvestBlock(@Nonnull World worldIn, @Nonnull EntityPlayer player, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nullable TileEntity te,
  @Nonnull ItemStack stack) {
 super.harvestBlock(worldIn, player, pos, state, te, stack);
 worldIn.setBlockToAir(pos);
}

代码示例来源:origin: vadis365/TheErebus

@Override
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack) {
  super.harvestBlock(worldIn, player, pos, state, te, stack);
  worldIn.setBlockToAir(pos);
}

代码示例来源:origin: GregTechCE/GregTech

@Override
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack) {
  tileEntities.set(te == null ? null : ((MetaTileEntityHolder) te).getMetaTileEntity());
  super.harvestBlock(worldIn, player, pos, state, te, stack);
  tileEntities.set(null);
}

代码示例来源:origin: TerraFirmaCraft/TerraFirmaCraft

@Override
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
{
  if (!worldIn.isRemote && te != null && te instanceof TESidedInventory)
  {
    ((TESidedInventory) te).onBreakBlock(worldIn, pos);
  }
  super.harvestBlock(worldIn, player, pos, state, te, stack);
}

代码示例来源:origin: TheCBProject/EnderStorage

@Override
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te, ItemStack stack) {
  super.harvestBlock(worldIn, player, pos, state, te, stack);
  worldIn.setBlockToAir(pos);
}

代码示例来源:origin: TheGreyGhost/MinecraftByExample

@Override
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state,
             @Nullable TileEntity te, @Nullable ItemStack stack) {
 StartupCommon.methodCallLogger.enterMethod("BlockToolTest.harvestBlock",
     "{world}, " + pos + ", " + String.valueOf(state) + ", " + String.valueOf(te)
     +", " + String.valueOf(stack) );
 super.harvestBlock(worldIn, player, pos, state, te, stack);
 StartupCommon.methodCallLogger.exitMethod("BlockToolTest.harvestBlock", "");
 return;
}

代码示例来源:origin: SleepyTrousers/EnderIO

@Override
public void harvestBlock(@Nonnull World world, @Nonnull EntityPlayer player, @Nonnull BlockPos pos, @Nonnull IBlockState state, @Nullable TileEntity te,
  @Nonnull ItemStack stack) {
 if (checkParent(world, pos)) {
  getParentBlock(world, pos).harvestBlock(world, player, getParentPos(pos), getParentBlockState(world, pos), world.getTileEntity(getParentPos(pos)), stack);
 }
 world.setBlockToAir(pos);
}

代码示例来源:origin: Darkhax-Minecraft/Bookshelf

/**
 * Attempts to harvest a block. This can be used in potentially unsafe situations, such as
 * breaking a block at a position where it doesn't actually exist.
 *
 * @param world The world to break it in.
 * @param player The player harvesting the block.
 * @param pos The position to break it at.
 * @param state The block state to break.
 */
public static void dropBlockSafely (World world, EntityPlayer player, BlockPos pos, IBlockState state) {
  
  try {
    
    state.getBlock().harvestBlock(world, player, pos, state, world.getTileEntity(pos), player.getHeldItemMainhand());
  }
  
  catch (final Exception e) {
    
    Constants.LOG.trace("Could not harvest block!", e);
  }
}

代码示例来源:origin: AlgorithmX2/Chisels-and-Bits

@Override
public void harvestBlock(
    final World worldIn,
    final EntityPlayer player,
    final BlockPos pos,
    final IBlockState state,
    final TileEntity te,
    final ItemStack stack )
{
  try
  {
    spawnAsEntity( worldIn, pos, getTileEntity( te ).getItemStack( player ) );
  }
  catch ( final ExceptionNoTileEntity e )
  {
    Log.noTileError( e );
    super.harvestBlock( worldIn, player, pos, state, (TileEntity) null, stack );
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

public static boolean breakBlockWithTool(@Nonnull Block block, @Nonnull World world, @Nonnull BlockPos pos, @Nullable EnumFacing side,
  @Nonnull EntityPlayer entityPlayer, @Nonnull EnumHand hand, @Nonnull String permissionNode) {
 ItemStack heldItem = entityPlayer.getHeldItem(hand);
 ITool tool = ToolUtil.getToolFromStack(heldItem);
 if (tool != null && entityPlayer.isSneaking() && tool.canUse(hand, entityPlayer, pos)) {
  IBlockState bs = world.getBlockState(pos);
  if (!PermissionAPI.hasPermission(entityPlayer.getGameProfile(), permissionNode, new BlockPosContext(entityPlayer, pos, bs, side))) {
   entityPlayer.sendMessage(Lang.WRENCH_DENIED.toChatServer());
   return false;
  }
  BlockEvent.BreakEvent event = new BlockEvent.BreakEvent(world, pos, bs, entityPlayer);
  event.setExpToDrop(0);
  if (MinecraftForge.EVENT_BUS.post(event)) {
   return false;
  }
  if (block.removedByPlayer(bs, world, pos, entityPlayer, true)) {
   block.harvestBlock(world, entityPlayer, pos, world.getBlockState(pos), world.getTileEntity(pos), heldItem);
  }
  tool.used(hand, entityPlayer, pos);
  return true;
 }
 return false;
}

代码示例来源:origin: SonarSonic/Calculator

/**doesn't call onWrenched*/
  public static void dropBlock(EntityPlayer player, @Nonnull EnumHand hand, World world, BlockPos pos){
    TileEntity te = world.getTileEntity(pos);
    world.getBlockState(pos).getBlock().harvestBlock(world, player, pos, world.getBlockState(pos), te, player.getHeldItem(hand));
    world.getBlockState(pos).getBlock().removedByPlayer(world.getBlockState(pos), world, pos, player, true);
  }
}

代码示例来源:origin: SleepyTrousers/EnderIO

private void doHarvest(@Nonnull final IFarmer farm, @Nonnull final World world, @Nonnull IBlockState blockState, @Nonnull final BlockPos pos, int fortune,
  @Nonnull final HarvestResult result) {
 FakePlayer joe = farm.startUsingItem(FarmingTool.AXE);
 NNList<ItemStack> drops = new NNList<>();
 blockState.getBlock().getDrops(drops, world, pos, blockState, fortune);
 final float chance = ForgeEventFactory.fireBlockHarvesting(drops, world, pos, blockState, fortune, 1f, false, joe);
 // flowers drop here by spawning their drops into the world (joe's world captures those)
 blockState.getBlock().harvestBlock(joe.world, joe, pos, blockState, null, joe.getHeldItemMainhand());
 NNList.wrap(drops).apply(new Callback<ItemStack>() {
  @Override
  public void apply(@Nonnull ItemStack drop) {
   if (farm.getWorld().rand.nextFloat() <= chance) {
    result.getDrops().add(new EntityItem(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, drop.copy()));
   }
  }
 });
 NNList.wrap(farm.endUsingItem(FarmingTool.AXE)).apply(new Callback<ItemStack>() {
  @Override
  public void apply(@Nonnull ItemStack drop) {
   result.getDrops().add(new EntityItem(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, drop.copy()));
  }
 });
 farm.registerAction(FarmingAction.HARVEST, FarmingTool.AXE, blockState, pos);
 world.setBlockToAir(pos);
 result.getHarvestedBlocks().add(pos);
}

代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition

@Override
public ArrayList<ItemStack> dismantleBlock(EntityPlayer player, World world, BlockPos pos, boolean returnDrops) {
  ArrayList<ItemStack> items = new ArrayList<>();
  IBlockState state = world.getBlockState(pos);
  if (!returnDrops) {
    state.getBlock().harvestBlock(world, player, pos, state, world.getTileEntity(pos), ItemStack.EMPTY);
    state.getBlock().removedByPlayer(state, world, pos, player, true);
  } else {
    state.getBlock().removedByPlayer(state, world, pos, player, true);
    state.getBlock().breakBlock(world, pos, state);
    for (ItemStack itemStack : getDrops(world, pos, state, 0)) {
      MOInventoryHelper.insertItemStackIntoInventory(player.inventory, itemStack, EnumFacing.DOWN);
    }
  }
  return items;
}

代码示例来源:origin: OpenMods/OpenModsLib

boolean isRemoved = removeBlock(fakePlayer, blockPos, state, canHarvest);
if (isRemoved && canHarvest) {
  state.getBlock().harvestBlock(worldObj, fakePlayer, blockPos, state, te, stackToUse);
  worldObj.playEvent(fakePlayer, 2001, blockPos, Block.getStateId(state));

代码示例来源:origin: SonarSonic/Calculator

@Nonnull
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ) {
  TileEntity te = world.getTileEntity(pos);
  Block block = world.getBlockState(pos).getBlock();
  if (player.isSneaking()) {
    if (block instanceof IWrenchable && ((IWrenchable) block).canWrench(player, world, pos)){
      world.getBlockState(pos).getBlock().harvestBlock(world, player, pos, world.getBlockState(pos), te, player.getHeldItem(hand));
      world.getBlockState(pos).getBlock().removedByPlayer(world.getBlockState(pos), world, pos, player, true);
      ((IWrenchable) block).onWrenched(player, world, pos);
    }
  } else {
    if (te instanceof IMachineSides) {
      ((IMachineSides) te).getSideConfigs().increaseSide(side);
    }
  }
  return EnumActionResult.SUCCESS;
}

代码示例来源:origin: Vazkii/Psi

public static void removeBlockWithDrops(SpellContext context, EntityPlayer player, World world, ItemStack tool, BlockPos pos, boolean particles) {
  if(!world.isBlockLoaded(pos) || (context.positionBroken != null && pos.equals(context.positionBroken.getBlockPos())) || !world.isBlockModifiable(player, pos))
    return;
  if (tool.isEmpty())
    tool = PsiAPI.getPlayerCAD(player);
  IBlockState state = world.getBlockState(pos);
  Block block = state.getBlock();
  if(!world.isRemote && !block.isAir(state, world, pos) && !(block instanceof BlockLiquid) && !(block instanceof IFluidBlock) && state.getPlayerRelativeBlockHardness(player, world, pos) > 0) {
    if(!canHarvestBlock(block, player, world, pos, tool))
      return;
    BreakEvent event = createBreakEvent(state, player, world, pos, tool);
    MinecraftForge.EVENT_BUS.post(event);
    if(!event.isCanceled()) {
      if(!player.capabilities.isCreativeMode) {
        TileEntity tile = world.getTileEntity(pos);
        if(block.removedByPlayer(state, world, pos, player, true)) {
          block.onBlockDestroyedByPlayer(world, pos, state);
          block.harvestBlock(world, player, pos, state, tile, tool);
        }
      } else world.setBlockToAir(pos);
    }
    if(particles)
      world.playEvent(2001, pos, Block.getStateId(state));
  }
}

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