本文整理了Java中net.minecraft.block.Block.getMaterial()
方法的一些代码示例,展示了Block.getMaterial()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.getMaterial()
方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:getMaterial
暂无
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public Material getMaterial() {
return block.getMaterial(this);
}
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
private BlockSlabCommon( Block block )
{
super( block.getMaterial( block.getDefaultState() ) );
this.setHardness( block.getBlockHardness( block.getDefaultState(), null, null ) );
this.setResistance( block.getExplosionResistance( null ) * 5.0F / 3.0F );
IBlockState iblockstate = this.blockState.getBaseState();
if( !this.isDouble() )
{
iblockstate = iblockstate.withProperty( HALF, BlockSlab.EnumBlockHalf.BOTTOM );
}
this.setDefaultState( iblockstate.withProperty( VARIANT, Variant.DEFAULT ) );
this.setCreativeTab( CreativeTabs.BUILDING_BLOCKS );
this.useNeighborBrightness = true;
}
代码示例来源:origin: Electrical-Age/ElectricalAge
@Override
public float getStrVsBlock(ItemStack stack, Block block) {
float value = block != null && (block.getMaterial() == Material.iron || block.getMaterial() == Material.glass || block.getMaterial() == Material.anvil || block.getMaterial() == Material.rock) ? getStrength(stack) : super.getStrVsBlock(stack, block);
for (Block b : blocksEffectiveAgainst) {
if (b == block) {
value = getStrength(stack);
break;
}
}
// Utils.println("****" + value);
return value;
}
}
代码示例来源:origin: AppliedEnergistics/Applied-Energistics-2
if( block.getMaterial( state ) != Material.AIR )
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public Material getMaterial() {
return normalState.getBlock().getMaterial(this);
}
代码示例来源:origin: Electrical-Age/ElectricalAge
@Override
public float getStrVsBlock(ItemStack stack, Block block) {
float value = block != null && (block.getMaterial() == Material.wood || block.getMaterial() == Material.plants || block.getMaterial() == Material.vine) ? getStrength(stack) : super.getStrVsBlock(stack, block);
Utils.println(value);
return value;
}
}
代码示例来源:origin: TheGreyGhost/MinecraftByExample
/** returns true if the web should connect to this block
* Copied from BlockFence...
* @param worldIn
* @param pos
* @return
*/
private boolean canConnectTo(IBlockAccess worldIn, BlockPos pos)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
Block block = iblockstate.getBlock();
if (block == Blocks.BARRIER) return false;
if (block == StartupCommon.block3DWeb) return true;
if (block.getMaterial(iblockstate).isOpaque() && block.isFullCube(iblockstate) && block.getMaterial(iblockstate) != Material.GOURD) return true;
return false;
}
代码示例来源:origin: WayofTime/BloodMagic
public boolean shouldConnect(IBlockState state, IBlockAccess world, BlockPos pos, EnumFacing attachedSide) {
IBlockState blockState = world.getBlockState(pos);
Block block = blockState.getBlock();
return block.getMaterial(blockState).isOpaque() && blockState.isFullCube();
}
代码示例来源:origin: WayofTime/BloodMagic
@Override
public boolean displaceIfPossible(World world, BlockPos blockPos) {
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.displaceIfPossible(world, blockPos);
}
代码示例来源:origin: Esteemed-Innovation/Esteemed-Innovation
/**
* Returns whether the block can be blown by the leaf blower.
* @param block The block
* @param world The world
* @param pos The block's position
* @return Whether the leaf blower should blow this block away.
*/
public static boolean isLeaves(Block block, World world, BlockPos pos) {
IBlockState state = world.getBlockState(pos);
return (OreDictHelper.listHasItem(OreDictHelper.leaves, Item.getItemFromBlock(block)) ||
block.isLeaves(state, world, pos) || LEAF_MATERIALS.contains(block.getMaterial(state)));
}
代码示例来源:origin: WayofTime/BloodMagic
@Override
public boolean canDisplace(IBlockAccess world, BlockPos blockPos) {
return !world.getBlockState(blockPos).getBlock().getMaterial(world.getBlockState(blockPos)).isLiquid() && super.canDisplace(world, blockPos);
}
代码示例来源:origin: McJtyMods/LostCities
public static boolean isSolid(World world, int x, int y, int z) {
if (world.isAirBlock(new BlockPos(x, y, z))) {
return false;
}
IBlockState state = world.getBlockState(new BlockPos(x, y, z));
Block block = state.getBlock();
return block.getMaterial(state).blocksMovement();
}
代码示例来源:origin: CyclopsMC/EvilCraft
@Override
public boolean canPlaceBlockAt(World world, BlockPos blockPos) {
IBlockState blockState = world.getBlockState(blockPos.add(0, -1, 0));
if (blockState == null) return false;
if (blockState.getBlock() == this && (Integer) blockState.getValue(LAYERS) == 8) return true;
return (blockState.getBlock().isLeaves(blockState, world, blockPos.add(0, -1, 0))
|| blockState.isOpaqueCube()) && blockState.getBlock().getMaterial(blockState).blocksMovement();
}
代码示例来源:origin: JurassiCraftTeam/JurassiCraft2
public AncientSlabBlock(TreeType type, IBlockState referenceState) {
super(referenceState.getBlock().getMaterial(referenceState));
this.type = type;
IBlockState state = this.blockState.getBaseState();
if (!this.isDouble()) {
state = state.withProperty(HALF, BlockSlab.EnumBlockHalf.BOTTOM);
}
Block block = state.getBlock();
this.setHardness(block.getBlockHardness(state, null, null));
this.setResistance((block.getExplosionResistance(null) * 5.0F) / 3.0F);
this.setSoundType(SoundType.WOOD);
this.setHarvestLevel(block.getHarvestTool(state), block.getHarvestLevel(state));
this.setUnlocalizedName(type.name().toLowerCase(Locale.ENGLISH) + "_slab");
this.setDefaultState(state);
}
代码示例来源:origin: McJtyMods/LostCities
public static int findSuitableEmptySpot(World world, int x, int z) {
int y = world.getTopSolidOrLiquidBlock(new BlockPos(x, 0, z)).getY();
if (y == -1) {
return -1;
}
y--; // y should now be at a solid or liquid block.
if (y > world.getHeight() - 5) {
y = world.getHeight() / 2;
}
IBlockState state = world.getBlockState(new BlockPos(x, y + 1, z));
Block block = state.getBlock();
while (block.getMaterial(state).isLiquid()) {
y++;
if (y > world.getHeight()-10) {
return -1;
}
state = world.getBlockState(new BlockPos(x, y + 1, z));
block = state.getBlock();
}
return y;
}
代码示例来源:origin: Electrical-Age/ElectricalAge
if (!player.canPlayerEdit(x, y, z, side, stack))
return false;
if ((y == 255) && (this.field_150939_a.getMaterial().isSolid()))
return false;
代码示例来源:origin: Vazkii/Quark
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onPlayerInteract(PlayerInteractEvent.RightClickBlock event) {
if(event.getEntityPlayer().isSneaking() || event.isCanceled() || event.getResult() == Result.DENY)
return;
World world = event.getWorld();
IBlockState state = world.getBlockState(event.getPos()).getActualState(world, event.getPos());
Block block = state.getBlock();
if(!(block instanceof BlockDoor))
return;
EnumFacing direction = state.getValue(BlockDoor.FACING);
boolean isOpen = state.getValue(BlockDoor.OPEN);
BlockDoor.EnumHingePosition isMirrored = state.getValue(BlockDoor.HINGE);
BlockPos mirrorPos = event.getPos().offset(isMirrored == BlockDoor.EnumHingePosition.RIGHT ? direction.rotateYCCW() : direction.rotateY());
BlockPos doorPos = state.getValue(BlockDoor.HALF) == BlockDoor.EnumDoorHalf.LOWER ? mirrorPos : mirrorPos.down();
IBlockState other = world.getBlockState(doorPos).getActualState(world, doorPos);
if(block.getMaterial(state) != Material.IRON && other.getBlock() == (BlockDoor) block && other.getValue(BlockDoor.FACING) == direction && other.getValue(BlockDoor.OPEN) == isOpen && other.getValue(BlockDoor.HINGE) != isMirrored) {
IBlockState newState = other.cycleProperty(BlockDoor.OPEN);
world.setBlockState(doorPos, newState, 10);
}
}
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