本文整理了Java中net.minecraft.block.Block.onEntityCollidedWithBlock()
方法的一些代码示例,展示了Block.onEntityCollidedWithBlock()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.onEntityCollidedWithBlock()
方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:onEntityCollidedWithBlock
暂无
代码示例来源:origin: RS485/LogisticsPipes
@Override
@ModDependentMethod(modId = LPConstants.mcmpModID)
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) {
Block block = mcmpBlockAccess.getBlock();
if (block != null) {
block.onEntityCollidedWithBlock(world, pos, state, entity);
} else {
super.onEntityCollidedWithBlock(world, pos, state, entity);
}
}
代码示例来源:origin: amadornes/MCMultiPart
public default void onEntityCollidedWithPart(IPartInfo part, Entity entity) {
part.getState().getBlock().onEntityCollidedWithBlock(part.getPartWorld(), part.getPartPos(), part.getState(), entity);
}
代码示例来源:origin: CoFH/RedstoneArsenal
this.inTile.onEntityCollidedWithBlock(this.world, blockpos, iblockstate, this);
代码示例来源:origin: P3pp3rF1y/AncientWarfare2
@Override
protected void doBlockCollisions() {
AxisAlignedBB axisalignedbb = this.getEntityBoundingBox();
BlockPos.PooledMutableBlockPos posMin = BlockPos.PooledMutableBlockPos.retain(axisalignedbb.minX + 0.001D, axisalignedbb.minY + 0.001D, axisalignedbb.minZ + 0.001D);
BlockPos.PooledMutableBlockPos posMax = BlockPos.PooledMutableBlockPos.retain(axisalignedbb.maxX - 0.001D, axisalignedbb.maxY - 0.001D, axisalignedbb.maxZ - 0.001D);
BlockPos.PooledMutableBlockPos currentPos = BlockPos.PooledMutableBlockPos.retain();
if (world.isAreaLoaded(posMin, posMax)) {
for (int i = posMin.getX(); i <= posMax.getX(); ++i) {
for (int j = posMin.getY(); j <= posMax.getY(); ++j) {
for (int k = posMin.getZ(); k <= posMax.getZ(); ++k) {
currentPos.setPos(i, j, k);
IBlockState iblockstate = world.getBlockState(currentPos);
try {
iblockstate.getBlock().onEntityCollidedWithBlock(world, currentPos, iblockstate, this);
onInsideBlock(iblockstate, currentPos);
}
catch (Throwable throwable) {
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Colliding entity with block");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Block being collided with");
CrashReportCategory.addBlockInfo(crashreportcategory, currentPos, iblockstate);
throw new ReportedException(crashreport);
}
}
}
}
}
posMin.release();
posMax.release();
currentPos.release();
}
代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition
this.blockState.getBlock().onEntityCollidedWithBlock(this.world, blockPos, this.blockState, this);
if (this.blockState instanceof BlockTNT) {
world.setBlockToAir(blockPos);
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