net.minecraft.block.Block.isLadder()方法的使用及代码示例

x33g5p2x  于2022-01-16 转载在 其他  
字(2.4k)|赞(0)|评价(0)|浏览(126)

本文整理了Java中net.minecraft.block.Block.isLadder()方法的一些代码示例,展示了Block.isLadder()的具体用法。这些代码示例主要来源于Github/Stackoverflow/Maven等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.isLadder()方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:isLadder

Block.isLadder介绍

暂无

代码示例

代码示例来源:origin: ldtteam/minecolonies

/**
 * Is the block a ladder.
 *
 * @param block block to check.
 * @param pos   location of the block.
 * @return true if the block is a ladder.
 */
protected boolean isLadder(@NotNull final Block block, final BlockPos pos)
{
  return block.isLadder(this.world.getBlockState(pos), world, pos, entity);
}

代码示例来源:origin: RS485/LogisticsPipes

@Override
@ModDependentMethod(modId = LPConstants.mcmpModID)
public boolean isLadder(IBlockState state, IBlockAccess world, BlockPos pos, EntityLivingBase entity) {
  Block block = mcmpBlockAccess.getBlock();
  return block != null ? block.isLadder(state, world, pos, entity) : super.isLadder(state, world, pos, entity);
}

代码示例来源:origin: amadornes/MCMultiPart

public default boolean isLadder(IBlockAccess world, BlockPos pos, IPartInfo part, EntityLivingBase entity) {
  return part.getState().getBlock().isLadder(part.getState(), world, pos, entity);
}

代码示例来源:origin: ldtteam/minecolonies

private int getFirstLadder(@NotNull final BlockPos pos)
{
  if (world.getBlockState(pos).getBlock().isLadder(world.getBlockState(pos), world, pos, worker))
  {
    return getFirstLadder(pos.up());
  }
  else
  {
    return pos.getY() - 1;
  }
}

代码示例来源:origin: ldtteam/minecolonies

private int getLastLadder(@NotNull final BlockPos pos)
{
  if (world.getBlockState(pos).getBlock().isLadder(world.getBlockState(pos), world, pos, worker))
  {
    return getLastLadder(pos.down());
  }
  else
  {
    return pos.getY() + 1;
  }
}

代码示例来源:origin: ldtteam/minecolonies

/**
 * Entities treat being on ladders as not on ground; this breaks navigation
 * logic.
 */
@Override
protected void updateFallState(final double y, final boolean onGroundIn, @NotNull final IBlockState state, @NotNull final BlockPos pos)
{
  if (!onGround)
  {
    final int px = MathHelper.floor(posX);
    final int py = (int) posY;
    final int pz = MathHelper.floor(posZ);
    this.onGround =
     CompatibilityUtils.getWorld(this).getBlockState(new BlockPos(px, py, pz)).getBlock().isLadder(world.getBlockState(
      new BlockPos(px, py, pz)), world, new BlockPos(px, py, pz), this);
  }
  super.updateFallState(y, onGroundIn, state, pos);
}

代码示例来源:origin: ValkyrienWarfare/Valkyrien-Warfare-Revamped

BlockPos pos = new BlockPos(x, y, z);
IBlockState checkState = this.world.getBlockState(pos);
if (checkState.getBlock().isLadder(checkState, this.world, pos, EntityLivingBase.class.cast(this))) {
  return true;

相关文章

Block类方法