本文整理了Java中net.minecraft.block.Block.damageDropped()
方法的一些代码示例,展示了Block.damageDropped()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.damageDropped()
方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:damageDropped
暂无
代码示例来源:origin: Vazkii/Botania
/**
* This gets called every tick, please be careful with your checks.
*/
public boolean matches(World world, BlockPos pos, SubTileEntity pureDaisy, IBlockState state) {
if(input instanceof Block)
return state.getBlock() == input;
if(input instanceof IBlockState)
return state == input;
ItemStack stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
String oredict = (String) input;
return isOreDict(stack, oredict);
}
代码示例来源:origin: Vazkii/Botania
@Override
public String getBlockName(World world, RayTraceResult pos, EntityPlayer player) {
BlockPos bPos = pos.getBlockPos();
IBlockState state = world.getBlockState(bPos);
ItemStack stack = state.getBlock().getPickBlock(state, pos, world, bPos, player);
if(stack.isEmpty())
stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
if(stack.isEmpty())
return null;
String name = stack.getDisplayName();
if(name == null || name.isEmpty())
return null;
return name;
}
代码示例来源:origin: portablejim/VeinMiner
/**
* Uses the hooks from Block.getPickBlock() to check if the first and
* second blocks give different metadata.
* @param first BlockID of the first block.
* @param second BlockID of the secound block.
* @return If pick block on both blocks are the same.
*/
public static boolean arePickBlockEqual(BlockID first, BlockID second) {
if(first == null || second == null) {
return false;
}
int firstResultMeta = first.state.getBlock().damageDropped(first.state);
int secondResultMeta = second.state.getBlock().damageDropped(second.state);
return first.name.equals(second.name) && firstResultMeta == secondResultMeta;
}
代码示例来源:origin: TerraFirmaCraft/TerraFirmaCraft
default Iterable<ItemStack> getDropsFromFall(World world, BlockPos pos, IBlockState state, @Nullable NBTTagCompound teData, int fallTime, float fallDistance)
{
return ImmutableList.of(new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state)));
}
代码示例来源:origin: amadornes/MCMultiPart
@Override
public ItemStack getStack() {
return new ItemStack(item, 1, state.getBlock().damageDropped(state));
}
代码示例来源:origin: Darkhax-Minecraft/Bookshelf
/**
* Creates an ItemStack representation of an IBlockState.
*
* @param state The state to use.
* @param size The stack size to create.
* @return An ItemStack which represents the passed state.
*/
@Deprecated
public static ItemStack getStackFromState (IBlockState state, int size) {
return new ItemStack(state.getBlock(), size, state.getBlock().damageDropped(state));
}
代码示例来源:origin: Chisel-Team/Chisel
@Override
public ItemStack getStack() {
return new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
}
}
代码示例来源:origin: sinkillerj/ProjectE
public static ItemStack stateToDroppedStack(IBlockState state, int stackSize)
{
return new ItemStack(state.getBlock(), stackSize, state.getBlock().damageDropped(state));
}
}
代码示例来源:origin: SleepyTrousers/EnderIO
public void addItemBlockState(IBlockState state, @Nonnull ItemStack stack) {
if (state != null) {
if (Prep.isInvalid(stack)) {
stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
}
addItemModel(stack);
}
}
代码示例来源:origin: SleepyTrousers/EnderIO
public void addItemBlockStates(List<Pair<IBlockState, ItemStack>> states, @Nonnull ItemStack parent, Block parentBlock) {
if (states == null || states.isEmpty()) {
return;
}
for (Pair<IBlockState, ItemStack> pair : states) {
IBlockState state = pair.getLeft();
if (state != null) {
ItemStack stack = pair.getRight();
if (stack == null || Prep.isInvalid(stack)) {
if (state.getBlock() == parentBlock) {
stack = parent;
} else {
stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
}
}
addItemModel(NullHelper.notnullJ(stack, "If you see this, the world will be ending yesterday half past yellow!"));
}
}
}
代码示例来源:origin: P3pp3rF1y/AncientWarfare2
@Override
protected ItemStack getStack() {
return new ItemStack(Item.getItemFromBlock(state.getBlock()), 1, state.getBlock().damageDropped(state));
}
代码示例来源:origin: Direwolf20-MC/BuildingGadgets
public static ItemStack getSilkTouchDrop(IBlockState state) {
Item item = Item.getItemFromBlock(state.getBlock());
int i = 0;
if (item.getHasSubtypes()) {
i = state.getBlock().damageDropped(state);
}
return new ItemStack(item, 1, i);
}
代码示例来源:origin: amadornes/MCMultiPart
@Override
public String getLocalizedName() {
return item != null ? item.getItemStackDisplayName(new ItemStack(item, 1, state.getBlock().damageDropped(state)))
: state.getBlock().getLocalizedName();
}
代码示例来源:origin: SleepyTrousers/EnderIO
public void addBlockStates(List<Pair<IBlockState, ItemStack>> states, @Nonnull ItemStack parent, Block parentBlock) {
if (states == null || states.isEmpty()) {
return;
}
BlockModelShapes modelShapes = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes();
for (Pair<IBlockState, ItemStack> pair : states) {
IBlockState state = pair.getLeft();
if (state != null) {
ItemStack stack = pair.getRight();
if (stack == null || Prep.isInvalid(stack)) {
if (state.getBlock() == parentBlock) {
stack = parent;
} else {
stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
}
}
IBakedModel model = modelShapes.getModelForState(state);
addBakedModel(model, NullHelper.notnullJ(stack, "If you see this, the world will be ending yesterday half past yellow!"));
}
}
}
代码示例来源:origin: SleepyTrousers/EnderIO
public void addBlockState(IBlockState state, @Nonnull ItemStack stack, boolean allFacesToGeneral) {
if (state != null) {
if (Prep.isInvalid(stack)) {
stack = new ItemStack(state.getBlock(), 1, state.getBlock().damageDropped(state));
}
BlockModelShapes modelShapes = Minecraft.getMinecraft().getBlockRendererDispatcher().getBlockModelShapes();
IBakedModel model = modelShapes.getModelForState(state);
addBakedModel(model, stack, allFacesToGeneral);
}
}
代码示例来源:origin: Ellpeck/ActuallyAdditions
@Override
public EnumActionResult onItemUse(EntityPlayer player, World world, BlockPos pos, EnumHand hand, EnumFacing face, float hitX, float hitY, float hitZ){
if(player.isSneaking()){
IBlockState state = world.getBlockState(pos);
Block block = state.getBlock();
ItemStack blockStack = new ItemStack(block, 1, block.damageDropped(state));
IBookletPage page = BookletUtils.findFirstPageForStack(blockStack);
if(page != null){
if(world.isRemote){
forcedPage = page;
}
this.onItemRightClick(world, player, hand);
return EnumActionResult.SUCCESS;
}
}
return EnumActionResult.FAIL;
}
代码示例来源:origin: SleepyTrousers/EnderIO
protected void findBlockDataForDirection(EnumFacing direction) {
World world = cb.getBundleworld();
BlockPos blockPos = cb.getLocation().offset(direction);
if (!world.isAirBlock(blockPos)) {
IBlockState bs = world.getBlockState(blockPos);
Block b = bs.getBlock();
if (b != null && b != ConduitRegistry.getConduitModObjectNN().getBlock()) {
try {// TODO: This seems wrong. pickBlock?
Item item = b.getItemDropped(bs.getActualState(world, blockPos), world.rand, 0);
if (item != null) {
stacks.put(direction, new ItemStack(item, 1, b.damageDropped(bs)));
}
} catch (Throwable t) {
}
}
}
}
代码示例来源:origin: OpenMods/OpenModsLib
private void dropBlock() {
final Block block = blockState.getBlock();
Random rand = world.rand;
final int count = block.quantityDropped(blockState, 0, rand);
for (int i = 0; i < count; i++) {
final Item item = block.getItemDropped(blockState, rand, 0);
if (item != null) {
ItemStack toDrop = new ItemStack(item, 1, block.damageDropped(blockState));
entityDropItem(toDrop, 0.1f);
}
}
if (tileEntity instanceof IInventory) {
IInventory inv = (IInventory)tileEntity;
for (int i = 0; i < inv.getSizeInventory(); i++) {
ItemStack is = inv.getStackInSlot(i);
if (is != null) entityDropItem(is, 0.1f);
}
}
}
代码示例来源:origin: Ellpeck/ActuallyAdditions
private static boolean removeFittingItem(IBlockState state, EntityPlayer player) {
Block block = state.getBlock();
ItemStack stack = new ItemStack(block, 1, block.damageDropped(state));
if (StackUtil.isValid(stack)) {
for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
ItemStack slot = player.inventory.getStackInSlot(i);
if (StackUtil.isValid(slot) && slot.isItemEqual(stack)) {
slot.shrink(1);
if (!StackUtil.isValid(slot)) {
player.inventory.setInventorySlotContents(i, StackUtil.getEmpty());
}
return true;
}
}
}
return false;
}
代码示例来源:origin: MatterOverdrive/MatterOverdrive-Legacy-Edition
private boolean consumeFallingBlock(EntityFallingBlock fallingBlock) {
ItemStack itemStack = new ItemStack(fallingBlock.getBlock().getBlock(), 1, fallingBlock.getBlock().getBlock().damageDropped(fallingBlock.getBlock()));
if (!itemStack.isEmpty()) {
try {
mass = Math.addExact(mass, (long) MatterHelper.getMatterAmountFromItem(itemStack) * (long) itemStack.getCount());
markDirty();
} catch (ArithmeticException e) {
return false;
}
fallingBlock.setDead();
world.removeEntity(fallingBlock);
return true;
}
return false;
}
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