本文整理了Java中net.minecraft.block.Block.getBlockFaceShape()
方法的一些代码示例,展示了Block.getBlockFaceShape()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.getBlockFaceShape()
方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:getBlockFaceShape
暂无
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess world, BlockPos pos, EnumFacing facing) {
return block.getBlockFaceShape(world, this, pos, facing);
}
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockPos pos, EnumFacing facing) {
return normalState.getBlock().getBlockFaceShape(worldIn, this, pos, facing);
}
// </editor-fold>
代码示例来源:origin: Direwolf20-MC/BuildingGadgets
@Override
@Deprecated
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) {
IBlockState mimicBlock = getActualMimicBlock(worldIn, pos);
try {
return mimicBlock == null ? BlockFaceShape.SOLID : mimicBlock.getBlock().getBlockFaceShape(worldIn, mimicBlock, pos, face);
} catch (Exception var8) {
return BlockFaceShape.SOLID;
}
}
代码示例来源:origin: SleepyTrousers/EnderCore
@Override
public final @Nonnull BlockFaceShape getBlockFaceShape(@Nonnull IBlockAccess worldIn, @Nonnull IBlockState state, @Nonnull BlockPos pos,
@Nonnull EnumFacing face) {
if (shape != null) {
T te = getTileEntitySafe(worldIn, pos);
if (te != null) {
return shape.getBlockFaceShape(worldIn, state, pos, face, te);
} else {
return shape.getBlockFaceShape(worldIn, state, pos, face);
}
}
return super.getBlockFaceShape(worldIn, state, pos, face);
}
代码示例来源:origin: RS485/LogisticsPipes
@Override
@ModDependentMethod(modId = LPConstants.mcmpModID)
public BlockFaceShape getBlockFaceShape(IBlockAccess world, IBlockState state, BlockPos pos, EnumFacing face) {
Block block = mcmpBlockAccess.getBlock();
return block != null ? block.getBlockFaceShape(world, state, pos, face) : super.getBlockFaceShape(world, state, pos, face);
}
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