本文整理了Java中net.minecraft.block.Block.getActualState()
方法的一些代码示例,展示了Block.getActualState()
的具体用法。这些代码示例主要来源于Github
/Stackoverflow
/Maven
等平台,是从一些精选项目中提取出来的代码,具有较强的参考意义,能在一定程度帮忙到你。Block.getActualState()
方法的具体详情如下:
包路径:net.minecraft.block.Block
类名称:Block
方法名:getActualState
暂无
代码示例来源:origin: Vazkii/Botania
@Nonnull
@Override
public ItemStack getPickBlock(@Nonnull IBlockState state, RayTraceResult target, @Nonnull World world, @Nonnull BlockPos pos, EntityPlayer player) {
state = state.getBlock().getActualState(state, world, pos);
PropertyEnum<EnumDyeColor> prop = second ? BotaniaStateProps.DOUBLEFLOWER_VARIANT_2 : BotaniaStateProps.DOUBLEFLOWER_VARIANT_1;
return new ItemStack(Item.getItemFromBlock(state.getBlock()), 1, state.getValue(prop).ordinal() - (second ? 8 : 0));
}
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos) {
return block.getActualState(this, blockAccess, pos);
}
代码示例来源:origin: Vazkii/Botania
IBlockState actual = heldState.getBlock().getActualState(heldState, new FakeBlockAccess(heldWorld), heldPos);
代码示例来源:origin: DimensionalDevelopment/VanillaFix
@Override
public IBlockState getActualState(IBlockAccess blockAccess, BlockPos pos) {
return normalState.getBlock().getActualState(this, blockAccess, pos);
}
代码示例来源:origin: TeamLapen/Vampirism
@Override
public void setBedOccupied(IBlockAccess world, BlockPos pos, EntityPlayer player, boolean occupied) {
if (world instanceof World) {
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
state = state.withProperty(OCCUPIED, occupied);//In forge 12.16.0.1859-1.9 the vanilla method of this is even wrong, setting it always to true
((World) world).setBlockState(pos, state, 2);
}
}
代码示例来源:origin: TehNut/HWYLA
@Nonnull
@Override
public List<String> getWailaBody(ItemStack itemStack, List<String> tooltip, IWailaDataAccessor accessor, IWailaConfigHandler config) {
if (config.getConfig("general.showstates")) {
IBlockState actualState = accessor.getBlockState().getBlock().getActualState(accessor.getBlockState(), accessor.getWorld(), accessor.getPosition());
BlockStateContainer container = accessor.getBlock().getBlockState();
for (IProperty<?> property : container.getProperties()) {
Comparable<?> value = actualState.getValue(property);
tooltip.add(property.getName() + ": " + (property instanceof PropertyBool ? value == Boolean.TRUE ? TextFormatting.GREEN : TextFormatting.RED : "") + value.toString());
}
}
return tooltip;
}
代码示例来源:origin: ForestryMC/ForestryMC
@Override
public boolean test(World world, BlockPos blockPos) {
if (world.isBlockLoaded(blockPos)) {
IBlockState blockState = world.getBlockState(blockPos);
blockState = blockState.getBlock().getActualState(blockState, world, blockPos);
if (!blockState.getBlock().isAir(blockState, world, blockPos)) {
for (IFlowerAcceptableRule acceptableRule : acceptableRules) {
if (acceptableRule.isAcceptableFlower(blockState, world, blockPos, flowerType)) {
return true;
}
}
return isAcceptedFlower(blockState, acceptedBlocks, acceptedBlockStates);
}
}
return false;
}
}
代码示例来源:origin: ForestryMC/ForestryMC
@SideOnly(Side.CLIENT)
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileCocoon cocoon = TileUtil.getTile(world, pos, TileCocoon.class);
if (cocoon != null) {
state = state.withProperty(COCOON, cocoon.getCaterpillar().getGenome().getCocoon())
.withProperty(AlleleButterflyCocoon.AGE, cocoon.getAge());
}
return super.getActualState(state, world, pos);
}
代码示例来源:origin: blay09/CookingForBlockheads
public void setActive(boolean active) {
this.active = active;
if (active) {
toastTicks = TOAST_TICKS;
world.addBlockEvent(pos, ModBlocks.toaster, 0, 0);
} else {
toastTicks = 0;
world.addBlockEvent(pos, ModBlocks.toaster, 1, 0);
}
IBlockState state = world.getBlockState(pos);
world.addBlockEvent(pos, ModBlocks.toaster, 2, 0);
world.markAndNotifyBlock(pos, world.getChunkFromBlockCoords(pos), state, ModBlocks.toaster.getActualState(state, world, pos), 3);
markDirty();
}
代码示例来源:origin: ForestryMC/ForestryMC
@SideOnly(Side.CLIENT)
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileCocoon cocoon = TileUtil.getTile(world, pos, TileCocoon.class);
if (cocoon != null) {
state = state.withProperty(COCOON, cocoon.getCaterpillar().getGenome().getCocoon())
.withProperty(AlleleButterflyCocoon.AGE, cocoon.getAge());
}
return super.getActualState(state, world, pos);
}
代码示例来源:origin: MrCrayfish/MrCrayfishFurnitureMod
@Override
public void setBedOccupied(IBlockAccess blockAccess, BlockPos pos, EntityPlayer player, boolean occupied)
{
if(blockAccess instanceof World)
{
World world = (World) blockAccess;
TileEntity tileEntity = world.getTileEntity(pos);
IBlockState state = world.getBlockState(pos);
state = state.getBlock().getActualState(state, world, pos);
state = state.withProperty(OCCUPIED, occupied);
world.setBlockState(pos, state, 4);
if(tileEntity != null)
{
tileEntity.validate();
world.setTileEntity(pos, tileEntity);
}
}
}
代码示例来源:origin: WayofTime/BloodMagic
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) {
TileEntity tile = world.getTileEntity(pos);
if (tile instanceof TileMimic) {
TileMimic mimic = (TileMimic) tile;
ItemStack stack = mimic.getStackInSlot(0);
if (stack.getItem() instanceof ItemBlock) {
Block block = ((ItemBlock) stack.getItem()).getBlock();
IBlockState mimicState = mimic.getReplacedState();
if (block != this) {
if (block.getRenderType(mimicState) == EnumBlockRenderType.ENTITYBLOCK_ANIMATED) {
return RegistrarBloodMagicBlocks.BLOOD_LIGHT.getDefaultState(); //Small and invisible-ish, basically this is returned in order to not render over the animated block (TESR)
}
return block.getActualState(mimicState, world, pos);
}
}
}
return state;
}
代码示例来源:origin: RS485/LogisticsPipes
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) {
state = super.getActualState(state, worldIn, pos);
TileEntity tile = worldIn.getTileEntity(pos);
if (tile instanceof LogisticsSolidTileEntity) {
LogisticsSolidTileEntity ste = (LogisticsSolidTileEntity) tile;
int rotation = ste.getRotation();
state = state
.withProperty(rotationProperty, rotation)
.withProperty(active, ste.isActive());
}
if (tile != null) {
for (EnumFacing side : EnumFacing.VALUES) {
boolean render = true;
TileEntity sideTile = worldIn.getTileEntity(pos.offset(side));
if (sideTile instanceof LogisticsTileGenericPipe) {
LogisticsTileGenericPipe tilePipe = (LogisticsTileGenericPipe) sideTile;
if (tilePipe.renderState.pipeConnectionMatrix.isConnected(side.getOpposite())) {
render = false;
}
}
state = state.withProperty(connectionPropertys.get(side), render);
}
}
return state;
}
}
代码示例来源:origin: SleepyTrousers/EnderIO
@Override
public void onUpdate() {
if (world.isRemote && renderBS == null) {
IBlockState blockState = world.getBlockState(getOrigin());
if (blockState.getBlock() instanceof AbstractMachineBlock) {
renderBS = blockState.getBlock().getExtendedState(blockState.getBlock().getActualState(world.getBlockState(getOrigin()), world, getOrigin()), world,
getOrigin());
}
}
if (super.getBlock() != null) {
super.onUpdate();
}
}
代码示例来源:origin: MightyPirates/TIS-3D
@SuppressWarnings("deprecation")
@Override
public IBlockState getActualState(final IBlockState state, final IBlockAccess world, final BlockPos pos) {
final TileEntity tileEntity = WorldUtils.getTileEntityThreadsafe(world, pos);
if (!(tileEntity instanceof TileEntityCasing)) {
return super.getActualState(state, world, pos);
}
final TileEntityCasing casing = (TileEntityCasing) tileEntity;
return state.
withProperty(MODULE_X_NEG, casing.getModule(Face.X_NEG) != null).
withProperty(MODULE_X_POS, casing.getModule(Face.X_POS) != null).
withProperty(MODULE_Y_NEG, casing.getModule(Face.Y_NEG) != null).
withProperty(MODULE_Y_POS, casing.getModule(Face.Y_POS) != null).
withProperty(MODULE_Z_NEG, casing.getModule(Face.Z_NEG) != null).
withProperty(MODULE_Z_POS, casing.getModule(Face.Z_POS) != null);
}
代码示例来源:origin: raoulvdberge/refinedstorage
AdvancedRayTracer.getStart(player),
AdvancedRayTracer.getEnd(player),
((BlockCable) block).getCollisions(tile, block.getActualState(state, world, pos))
);
代码示例来源:origin: MrCrayfish/MrCrayfishDeviceMod
GlStateManager.translate(-0.5, 0, -0.5);
IBlockState state = tempState.getBlock().getActualState(tempState, te.getWorld(), pos).withProperty(BlockOfficeChair.FACING, EnumFacing.NORTH).withProperty(BlockOfficeChair.TYPE, BlockOfficeChair.Type.SEAT);
代码示例来源:origin: blay09/CookingForBlockheads
state = state.getBlock().getActualState(state, tileEntity.getWorld(), tileEntity.getPos());
BlockFridge.FridgeType fridgeType = state.getValue(BlockFridge.TYPE);
if (fridgeType == BlockFridge.FridgeType.INVISIBLE) {
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